| Costume | Lore |
Deva is an A-Tier Costume for the Patient, Emil. It was introduced in Season 27 Essence 2 (Castle Zinaida's Unfinished Chapter).
Appearance[]
Physical[]
Emil has pale skin and messy medium length platinum blonde hair. His eyes are a bright emerald green with intricate metallic details surrounding the edges. He also wears a single bronze earring on his right ear.
Outfit[]
TBA
Grappling Hook[]
TBA
Special Effects[]
Physical[]
TBA
Interaction with Aasimar[]
Ada's Whistle flies around them, creating a tilted, glowing, reddish heart shape. Underneath them a red glow with sparkles surrounds them.
Concept / Design Notes[]
Official Website[1][]
The silent Fort Zinaida ushered in new guests, the chapters are waiting for the ending, and the secrets in the "story" are waiting to be discovered.
Castle Zinaida, the game begins
There is a crisis lurking in the cozy room, and the guests are sitting around the table, ready to play the role in the game. A wonderful game is about to begin. Can you find the "hidden secret" behind the "truth"?

A letter guides Mr. Inference to Castle Zinaida, and the dead writer leaves unfinished stories. Now that fate has arranged roles for everyone, the direction of the ending begins to become clear. But what is the truth? Behind the truth, is there any hidden secret?
In the official story video of "Castle Zinaida's Unfinished Chapter II", the fire of the evil spirit roams the land that has lost the shelter of the World Tree. In distress, a warrior with a sharp sword embarked on the road to salvation. Countless stars shine to illuminate the long road. What will he and his companions face? Participate in the event story "Castle Zinaida's Unfinished Chapter" to find out.
In the poster of the twenty-eighth season of "Identity V" Essence 2, Photographer - Necromancer holds a sharp sword and looks at the people under the sword with absolute coercion, as if he has everything in his hands. "Psychologist" - Aasimar looked towards the only light, and she stared at it sadly, hoping to protect the town. Patient - Deva is carrying light and blessings, but his vision has been attracted by the undead, and it seems that he is about to fall into the endless abyss.
Everyone in the dark has their own ghosts, and the hidden danger makes them all nervous. Is this just a game? Or is it another design. The host tossed the chess pieces in his hand, and at this moment, everyone has entered the play.
Choose a character and continue the story
The story video of the twenty-eighth season Essence 2 showed us more Truth & Inference content. This time, everyone was invited by "D.M." to come here, looking for the hidden story behind the truth in the unfinished story. Important characters in the story also appeared one after another.
With hope in mind, walk backwards
The crown on the head of Patient - Deva was covered by his short hair, and the eyes as bright as jewels had been infected by black ash under the corners of the eyes. Patient - Deva's chest ornaments are like flapping bird feathers, with red gemstones inlaid in the middle, and the red and black waistcoat has exquisite patterns, and some black feathers grow on the shoulders, which are light and elegant, and the black mist that grows faintly beside him seems to shake him. Trapped. But the sharp and powerful claws will pull him towards the holy Aasimar.

The game is in progress. Listen, the dice are about to stop rolling, three, two, one... Now, it's your turn to act.
Social Media[2][]
Angel guides and holy Aasimar have an inseparable relationship. At the beginning of birth, the holy Aasimar will accept an angel from a dream as her guide. The existence of the angel guide is a bridge for the holy Aasimar to perceive the power of justice. And the goodness of the divine Aasimar also affects the goodness of the angel guides. However, in the story, the angel guide was "bewitched" by the Necromancer and left the holy Aasimar.
We decided to use the main visual elements of the holy Aasimar played by the "Psychologist" to echo the relationship between the angel guides and the holy aasimar. At the same time, we also added the element of black crows as a metaphor for the bewitchment of the angel guides.
Design Idea Sketch
The theme set this time is a fusion of Renaissance styles and traditional Celtic embroidery. The overall tailoring is a Renaissance men's aristocratic style, and the clothes are decorated with fallen angel elements;

The three sketches in the first concept were too magical, the elements were too stacked, and the sense of hierarchy and color were not uniform enough.

Subsequently, the color tone was unified to enhance material changes, feather wing-shaped gem decorations were incorporated, and silver metal arm guards and crowns were added to reflect the theme of the story.

Subsequently, the shoulder armor was removed, and the color and essence of the character were enriched to echo, completing the design of the patient-angel guide's rare costume.

Model Details Description

- The silver-white hairband is hidden in the short hair, and there are black ash under his eyes. His eyes are like bright gems.
- The jewelry worn on the chest looks like a bird with folded wings, with a ruby embedded in the middle. The red and black striped waistcoat has fine and delicate patterns, and the black feathers on the shoulders are very light.
- Disturbing black and red smoke filled the air next to the hook, and the strips of decoration were like bones, seeming to trap him.
Showroom Interface Design

The angel guide appeared from the red aperture, black feathers scattered all over the ground, and the black and red mist on the cuffs seemed to be some kind of restraint.

Red crows surround the angel guide, who is trying to break free from the bonds behind him.
Custom Lobby Display

Black feathers fell from the shoulders of the angel guide, and the ruby on his chest was very dazzling. He bent down and kissed the back of the holy Aasimar's hand.
In-Game Display

The sharp and powerful claws pulled him towards the holy Aasimar.
Gallery[]
Concept Art & Icons[]
Promotional Art[]
Videos[]
Storyboard & Concept Art[]
Final Product[]
References[]
- ↑ Deva Design Notes - Official Website
- ↑ Deva Design Notes - Weibo
[]
| Patient | Patient/Lore | Patient/Cosmetics | Patient/Gallery |
| Tool | External Traits | ||
| Grappling Hook | By Hook or By Crook • Emotional Attachment • Bonded | ||
| Costumes | |||
| S-Tier (Gold) | Luminary • The Fugitive • Tracing Light | ||
| A-Tier (Purple) | Deva • Majnun • Rare Case • Romeo • Spirit of the Lake • Stark | ||
| B-Tier (Blue) | Art Exhibition Visitor • "Banshee" • Blind Devotion • "Compliant Electrode" C • Lovers in Bathrobe • PAWN-g3 • Safety Officer • The Suffered | ||
| C-Tier (Green) | Original • Worn Clothes • Clay Brown • Copper Yellow • Shade Green | ||
| Accessories | |||
| S-Tier (Gold) | None | ||
| A-Tier (Purple) | Mask of Indulgence • Memory Prison • Stargazer • Waking Dream | ||
| B-Tier (Blue) | Axe • Boutonnière • Muzzle | ||
| Other Customizations | |||
| Graffiti • Emotes • Interactive Actions • Standby Motions | |||






















