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There's no way Margaretha would miss this chance, even if it's dangerous.

Anniversary Tales Collection Booklet

Margaretha Zelle, also known as the Female Dancer and formerly known as Natasha Zelle and Natalie, is one of the 50 playable Survivors added to Identity V.

This page is a compilation of lore and story content for this character.

Backstory[]

Character Introduction[]

After divorcing from her estranged husband and without stable income, Margaretha has gained a new understanding of "freedom". How could she pass up an opportunity to become a millionaire?[3]

Chinese Character Introduction[]

After divorcing her estranged husband, Margaretha, who had no stable source of income, had a new understanding of the other side of "freedom". A chance to become a millionaire? Of course she would not miss it.[4]

Character Relations Menu[]

Margaretha is a beautiful dancer accustomed to a lavish lifestyle. But an accident robbed her of her husband and only source of income. Margaretha didn't know how to earn a living on her own, and so she developed a new understanding of freedom.

How could she pass up on an opportunity to become a millionaire?

Deduction Quests[]

All completed Objectives reward the player with +335 Logic points for the Logic Path. After the character's deductions are completed, their Worn Clothes will be available.

Press "Collapse" to hide the deduction path.
Deduction Quests Conclusion
1. Fishing Village: It's a beautiful and tranquil place.
  • Basic Objective: Encounter 1 teammate
  • Advanced Objective 1: Encounter 2 teammates
  • Advanced Objective 2: Encounter 3 teammates[DQ2 1]
Perhaps I'll like it, at least if I don't have to wake up at the crack of dawn to fish.
2. Circus: They are hurrying around dragging wagon after wagon loaded with props and animals.
  • Basic Objective: Use the fast setting on the music box 1 time
  • Advanced Objective 1: Use the fast setting on the music box 2 times
  • Advanced Objective 2: Use the fast setting on the music box 3 times
That tent seems to harbor everything I want. Fresh flowers, fine clothes, applause...and a handsome smiling clown.
3. Aunt Marjory: She always wakes me up with that loud voice of hers.
  • Basic Objective: Use the slow setting on the music box 1 time
  • Advanced Objective 1: Use the slow setting on the music box 2 times
  • Advanced Objective 1: Use the slow setting on the music box 3 times
Photo: An older woman and a black-haired girl are standing together. Not even the cheap cotton dress is enough to subtract from the girl's beauty.
4. Present: Treat your presents carefully. You never know what they'll cost you.
  • Basic Objective: Use the fast setting on a music box to assist decoding for 40 second(s)
  • Advanced Objective 1: Use the fast setting on a music box to assist decoding for 50 second(s)
  • Advanced Objective 2: Use the fast setting on a music box to assist decoding for 60 second(s)[DQ2 2]
Photo: A smiling clown is handing a music box to a black-haired girl.
5. Uncle Eugene: He always wears a frown upon his face, as if nothing in this world pleases him.
  • Basic Objective: Use the slow setting on the music box to impede the Hunter for 12 seconds
  • Advanced Objective 1: Use the slow setting on the music box to impede the Hunter for 24 seconds
  • Advanced Objective 2: Use the slow setting on the music box to impede the Hunter for 36 seconds
Natasha, stay away from those frivolous boys! Behave and be a good girl.
6. Quick Waltz: This is a frisk and lively dance, but also somewhat romantic.
  • Basic Objective: Use Slide 1 time(s)
  • Advanced Objective 1: Use Slide 2 time(s)
  • Advanced Objective 2: Use Slide 3 time(s)[DQ2 3]
Photo: A red-haired youth and a black-haired girl are dancing upon the village dance stage.
7. Abrupt Ending: Not everyone has the power and courage to face the truth.
  • Basic Objective: Use the fast setting on the music box and escape from a Hunter's pursuit 1 time
  • Advanced Objective 1: Use the fast setting of the music box and escape from a Hunter's pursuit 2 times
  • Advanced Objective 2: Use the fast setting of the music box and escape from a Hunter's pursuit 2 times
“Natasha, will you spend your life with me?” he asked.
8. Prohibition: A simple prohibition is inevitably just a prohibition, and will be broken.
  • Basic Objective: Place a music box on the slow setting near a pallet 1 time(s)
  • Advanced Objective 1: Place a music box on the slow setting near a pallet 1 time(s)
  • Advanced Objective 2: Place a music box on the slow setting near a pallet 2 time(s)[DQ2 4][DQ 1]
Eugene[5] locked the house's door and only left open a window near the roof. It wasn't a problem for Sergi.
9. Soothing Salt: It's a bit bitter, but you can sprinkle it in the soup.
  • Basic Objective: Create a 6-meter distance between you and the Hunter using Acrobatics
  • Advanced Objective 1: Create a 8-meter distance between you and the Hunter using Acrobatics
  • Advanced Objective 2: Create a 10-meter distance between you and the Hunter using Acrobatics[DQ5 1][DQ4 1][DQ3 1][DQ2 5]
I wanted to try, but Sergi stopped me. This all makes me feel somewhat uneasy. “Hey baby, you don't want to oversleep and miss our trip, do you?” he said.
10. Embarking: A journey full of hope beats arriving at one's destination.
  • Basic Objective: Use Slide to evade Hunter's normal attack 1 time(s)
  • Advanced Objective 1: Use Slide to evade Hunter's normal attack 1 time(s)
  • Advanced Objective 2: Use Slide to evade Hunter's normal attack 1 time(s)[DQ2 6]
At the time, I never expected the cost would be this great.
Rumor
Since she and her estranged husband divorced, Margaretha, without a stable source of income, has developed a new understanding of "freedom". How could she pass up an opportunity to become a millionaire?

Letters[]

This section contains the letters received after completing the Female Dancer's Birthday event on June 9th each year. After the event they can be accessed in the file section of the character's Notebook page.

An Unclaimed Letter (2020)[]

To my dearest Aunt and Uncle,
How is everything? I've missed you dearly.
I was too foolish in the past, and all I could think of back then was leaving Lakeside Village for the "Big City" Serge was always blabbering about. Do you recall the taste of Borscht on the night I left? I'd imagine it tasted not very pleasant because I added soothing salt. And because of me, you might've missed the market in the morning.
I wasn't free of worries and hesitance when I left, but the empty promises made by Serge somehow suppressed them. I made my decision not because Serge is trustworthy but because if I don't, I'd perhaps regret it. Ironically, I am now regretting everything that happened since, and I deserve it.
Don't get me wrong, I am not regretting the decision of leaving Lakeside Village, but I deeply regret the way I left. I should've said good-bye as an upright person would. Instead, I chose to sneak out in the dark of night.
If you could forgive all my foolishness in the past, then please reply to this letter.
I am looking forward to your reply and will continue waiting for your forgiveness. After all, Serge can no longer tear up my letters.

Yours Truly,
Natasha

A Crinkled Note (2021)[]

Believe me when I say that I'm delighted to see you again!
I remember that day when you were dressing my wounds. You were so gentle! But what happened afterward... Oh how I wish I could just forget about it. It's too scary to even think about!
I know it wasn't what you wanted—I definitely felt the same. We weren't the kind of people who would hurt others...
I hope you can forgive me for calling on you for something like this, but I don't know who else to turn to. You're the only person I could trust! Before I came here, I heard that person was looking for me. I 'm sure you've noticed it too the way that person looks at us...eyes full of disgust, even hatred...I don't want to go through the horrors again. So please, just trust me once more!
Just once, I beg of you! After everyone has gone to bed tonight.
I'll be waiting.
Sincerely, Margaretha

A Page from Margaretha Zelle's Experiment File (2022)[]

Serial No. 8-1-4
Name: Margaretha Zelle

[Test Indicators]
1. Drug Test Subject
2. Seeks Sympathy
3. Convergence of Many Identities

[Inclination]
A self-important woman teetering on the edge of fantasy

[Test Results]
1. Overall Evaluation:
Natasha, Natalie, Margaret... None of these identities could give Subject 8-1-4 true freedom.
As an outsider, Natasha wasn't able to integrate herself into Lakeside Village (her caregiver was even made into a sacrifice). In the circus, Natalie was covered in bruises from her husband and had no choice to confide in Subject 8-0-3. After surviving the tragedy, Margaret seemed to finally be free of her restraints. Still her pursuit of a better life became an invisible shackle on her—this is also the source of her suffering and why she came to the manor.

2. Methodology:
Under the influence of drugs, Subject 8-1-4 mistook Subject 8-0-3 for the smiling clown, Sergi—her former lover and nightmare. At one point in time, she truly missed the kinship between the "Hullabaloo" circus members. But once she recognized Subject 8-0-3, Subject 8-1-4 went back to her old ways, using her beauty and frailty to seek sympathy and protection from others.

3. Experiment Summary:
Subject 8-1-4 is susceptible to drugs due to her past trauma.
Subject 8-1-4 was once in search of an opportunity to change her fate. Her reliance on Subject 8-0-3 and Sergi may be a weakness, but it's also a weapon in her hands. She left the fishing village with Sergi's help, and to a certain extent, she escaped Sergi's clutches through Subject 8-0-3. However, the negative emotions she accumulated throughout this time transformed into a nightmare she could never rid herself of. Under the influence of drugs, two images merged into one—a mix of hope, comfort, fear, and guilt.
Once the game began and the truth behind the Moon River Park Tragedy was exposed, the protectiveness Subject 8-0-3 showed towards Subject 8-1-4 transformed into coercion. Influenced by drugs and emotional instability, Subject 8-1-4 started going to extremes. But lady luck didn't smile on her this time. In the future, extreme caution must be exercised when controlling the emotions of similar drug test subjects while under heavy stress.

A Page from a Diary (2023)[]

A terrible incident occurred here yesterday, but just as he predicted, the game did enter the next phase, and so all four of us will continue playing tomorrow. At this point, I'm terrified. If it's Violetta this time, who's to say it wouldn't be my turn next? And now, I have no one left to trust. He's a terrifying lunatic, just like Sergi!
If I had known what was going to happen, I would have never handed over that letter... He acted so sincerely that day and even admitted everything he'd done to Violetta. I should have known that he'd planned everything because if there were no one to sacrifice, then everyone would be trapped in the manor, and the game would never begin. It's too late for that now... I'm such a fool, how stupid could I be to tell him about the perfume...
Even now, I still can't believe what I saw yesterday... I smelled that familiar scent coming from Violetta. I told him too much that day... My goodness! I dare not think about it further... Violetta, please forgive me. I'm not a bad person. I just want.. (this part has been crossed out twice) something to rely on, even if it's just temporarily... I-If he really does make me his next target, I will never give him the chance, and I won't let myself be fooled again!
I really hope this ends soon so that I can take my money and leave. I'm starting to miss the fishing village... But I still want to see the outside world before heading back.
Vague and terrifying things are increasing in number before me. Is my illness getting worse? I must find something else to distract myself with. It's really strange, why can't I find the music box?

A Message (2024)[]

Margaretha Zelle once believed that every new name brought new opportunities. However, as the voices of hope, love, and possessiveness gradually faded, she came to realize that intangible feelings were not superior to a piece of jewelry, a beautiful dress, or even the prize from a dangerous game in helping her escape her "gloomy" life.

Margaretha Zelle: Investigation Field Notes I (2025)[]

For Margaretha Zelle, it seemed her beauty was a far more lasting mark of identity than any of her many names. Whether she was called Natasha, Natalie, or Margaretha, those names slipped away—some vanishing into the misty waters of fishing villages, others lost in the roaring flames of fairgrounds. Those who'd met her could rarely say which name was truly hers. When people remembered her, it was almost always, "Ah! Yes, that pretty lady."
Mr. Fiennes, proprietor of a certain pawnshop, remembered her just that way.
It must be noted that Mr. Fiennes' establishment was hardly your typical pawnshop. Most of his wares were of dubious origin, and their "owners" had little intention of ever reclaiming them. More often than not, Mr. Fiennes served as a discreet intermediary, quietly passing such items along to the auction house. When Margaretha first walked through his door, he figured she was just another client. The item she brought to pawn was a hatpin.
"That clearly wasn't hers," Mr. Fiennes remarked, his meaning unmistakable. "It was well-worn, but the craftsmanship and setting were of the highest order. Not the sort of thing a girl fresh from the sea could afford."
At this, Mrs. Fiennes, who sat with us during the interview, bristled.
"That hatpin was precious to her! Perhaps a family heirloom. She must have been desperate to part with it. What makes you so sure she stole it?"
But Mr. Fiennes wouldn't budge.
"Then why, when she returned with money, did she purchase that mink coat rather than redeem the hatpin? Not every girl from a fishing village is as innocent as you, my dear."
This only served to further infuriate Mrs. Fiennes.
"But didn't she come back again to redeem it? And weren't you the one who sold the hatpin before she had the chance?"
Their argument grew heated, and at last Mrs. Fiennes stormed out, slamming the door behind her.
I found her later by the riverbank, still fuming. That's where our conversation drifted back to Margaretha.
From Mrs. Fiennes, I learned Margaretha had visited the shop three times. The first, as Mr. Fiennes mentioned, was when she arrived "smelling of fish."
"She was brought in by one of our regulars—a handsome young fellow. You could see she took pride in her appearance. Her clothes were a bit worn, but spotless. She even wore lipstick, and she was lively."
As Margaretha was leaving that first time, she noticed a coat hanging by the door—a style all the rage just then.
"She asked if she could try it on. I knew she couldn't afford it, but something about her reminded me of myself, years ago, new to the city and full of hope. So I let her," Mrs. Fiennes said, looking out at the fishing boats. "She looked wonderful in it, and the young man told her so. She was thrilled and said once they made their fortune, she'd buy one just like it. He promised her she would."

The second time, Margaretha came alone. By then, the time to reclaim the hatpin had passed; it was now shop property.
"But it was still there. Most people never come back for their pawned goods, so I was surprised to see her again."
Mrs. Fiennes explained she was alone in the shop that day and not well-versed in the rules for pawning. She and Margaretha waited together for Mr. Fiennes to return. While they waited, Margaretha's eyes went again to the coat.
"By then, it was out of fashion and, having been forfeited, much cheaper. I told her she could have it for a modest sum."
As it happened, the price was almost the same as what she'd have needed to reclaim the hatpin.
After a long pause, Margaretha decided to buy the coat instead of the hatpin.
"She wasn't in the best spirits—there were shadows under her eyes. But when she tried on the coat, she lit up, just like she had the first time."
The third and last time Margaretha came to the shop, she wore that very coat. Mrs. Fiennes recognized her straight away.
"She was thinner and said she'd been very ill, but she seemed in good spirits, almost glowing. She said she finally had enough money to get back the hatpin." Here, Mrs. Fiennes sighed. "But, only a short while before, the hatpin had finally been sold at auction."
Mrs. Fiennes was troubled by this, as she'd promised Margaretha earlier that, though the hatpin was forfeited, it hadn't sold and would probably remain unsold for some time. She'd advised Margaretha to buy the coat first and come back for the hatpin when she could.
At first, Margaretha was clearly upset. But when Mr. Fiennes mentioned that the buyer was a young man who'd asked after the hatpin several times, something seemed to click for her. Her mood brightened, and she stopped worrying about the lost item. As she left, she offered Mrs. Fiennes a few comforting words.
"Perhaps it's a good omen, madam," she said. "Perhaps, like that hatpin, my own life will find a new beginning."

Letter Summaries[]

These summaries are found in the Character Relations menu after the letter has been received.

  1. An Unclaimed Letter
    The Dancer wrote a letter to apologize to her uncle and aunt, voicing her regret for leaving without saying goodbye and running away with the harlequin.
  2. A Crinkled Note
    A letter the Dancer wrote to Joker at the Manor. In the letter, she sought help from Joker and begged him to meet her after everyone had gone to bed.
  3. A Page from an Experiment File
    This file analyzes how Margaretha experienced hallucinations after taking drugs at the Manor.
  4. A Page from a Diary
    This diary records the fear Margaretha experienced after participating in a game and the fact that Violetta may have been eliminated.
  5. Margaretha's Portrait
    On the back of the portrait is a message concerning Margaretha.
  6. Margaretha Zelle: Investigation Field Notes I
    This note shows that Margaretha bought a coat instead of reclaiming her hatpin, and after a young man purchased the hatpin, she saw it as the start of something new.

Rewards[]

How many years the player has participated and completed the Birthday Event determines which letter they receive and the extra reward.

  • If this is the first time the player has completed the event, they would get a portrait and the 2020 letter.
  • If this is the second time the player has completed the event, they would get a portrait frame and the 2021 letter.
  • If this is the third time the player has completed the event, they would get a dynamic graffiti and the 2022 letter.
  • If this is the fourth time the player has completed the event, they would get an emote and the 2023 letter.
  • If this is the fifth time the player has completed the event, they would get a portrait furnishing of the character and the 2024 letter.
  • If this is the sixth time the player has completed the event, they would get a portrait and the 2025 letter.

Character Resources[]

The additional in-game and external documents for this character include:

The Character Relations Web shows Female Dancer's connections to other characters.

FemaleDancerRelationsWeb

Birthday Questions[]

Only the questions and answers relating to her backstory were included here. The other questions not listed relate to gameplay.

  • 2022 Birthday questions:
  • 2023 Birthday questions:
    • Question 4: "Who gave the music box to Natasha?" Answer: "Sergi"
    • Question 4: "What was Natasha's job in the circus?" Answer: "Animal Tamer"

5th Birthday Clues[]

Portrait - Female Dancer

  1. Light cast across her flawless face, with one side bathed in brilliance and the other cloaked in shadow.
  2. She gently rests her hand on her coat, seeking solace from it. Perhaps the reason goes beyond staying warm—it's because the coat is the most valuable item in her possession.
  3. A stylish coat with a plain design and average make. There are some signs of wear at the joints.
  4. A damaged gear likely from a music box.
  5. A keychain with a bronze key, a tag marked "2F04," and a glass bead wrapped in fishing net.

Quotations[]

  • Deduction Star 2019 quotes:
    • "Dance with me!"
    • "Shh, give me your hand, and of course, your votes."
  • Deduction Star 2020 quotes:
    • "I don't belong to that little village at the border."
    • "I just want to break free of life's shackles."
    • "Everyone longs for dazzling jewelry."
  • Deduction Star 2021 quotes:
    • "One must complete all necessary journeys to have the capacity to go on journeys of their choice."
    • "I've been searching for a bigger stage"
    • "To be passionate and proactive is, in my view, the most brilliant tactics."
  • Valentine's Day 2023 Cards:
    • "Thanks for the card, and this card is for you. I hope you won't stop supporting my performances, and I will use your love and support to dance even more elegantly and gracefully."
    • "Thanks for the card. The cute teddy bear on your card reminds me of the circus filled with children having fun. It's an unforgettable time for me, in every sense of the word..."
  • 5th Anniversary Congratulatory Video quote:
    • "Detectives, it was a real pleasure meeting you at this 5th birthday party. Come on, come to the middle of the stage, and let's dance a song together!"[6]
  • Nymph Awards 2023 quotes:
    • "Since I have the fortune of standing here, I hope my dancing can convey love and beauty."
    • "Please follow my dance moves and music. Let's take a visit to a world of wonder."
  • 2023 X'mas Fan Meeting & Autumn IJL Playoffs ribbon quote:
    • "Merry Christmas.
      Would you like to dance with me and make some wonderful Christmas memories?"
      [7]
  • 6th Anniversary Congratulatory Video quote:
    • "We should celebrate this day with joyful and free dance steps. Please be more confident!
      Come on, follow my footsteps."
      [8]
  • Qixi Festival 2024 Wishing Star quote:
    • "In the not-too-distant future, there will surely be a stage as brilliant as this starry sky meant solely for me. This is my wish."
  • Autumn Harvest Tavern Guestbook quote:
    • "For that potentially impending stage, I must always maintain a good figure and be ready."
  • 7th Anniversary Congratulatory Video quote:
    • "Happy 7th Anniversary to Oletus Manor. I brought a gift—hope you like it.
      In a bit, shall we dance together?"
      [8]
  • Nymph Awards 2025 quote:
    • "I live for the spotlight—the cheers, the stares. I want this show to go on forever."
  • New Year's 2026 quote:
    • "I long for an unending spotlight to guide me from the abyss backstage to the stage called "rebirth.""

Reply Web Events[]

Reply Web Events
Icon Event Quote
ZelleValentineDM Valentine's Day 2021 "Handmade chocolate ... Thank you.
It ’s sweet but a little bittersweet,
It tastes like a memory."
DMreplyMargaretha Halloween 2021 "Fufu, expressing a white and ephemeral romance,
Did you get interested in this costume?
If you invite me, please join me ...
Let's dance a melting dance."
Valentine2022FemaleDancer Valentine's Day 2022 "Are you sending it for that guy? hmm? You want to give it to me yourself? Well then, thank you."

"Elegant box,it must go well with the new jewelry right? Thank you for your Valentine's Day gift!"

FemaleDancerHalloween2022Chibi Halloween 2022 Ⴑ´⊕_⊕)Ⴑ
[Chinese]:
"Candy...well, I have some here.
It's not something particularly expensive, so I'll give it to you."
[Japanese]:
"Candy...then I just have it.
It's nothing special, but...
Here, I'll give it to you."

Japanese Twitter Replies[]

Please press "Expand" to see in-character replies from the official Japanese Twitter.[9]

Original Tweet Fan Comment Character Reply
Announcement for the 520 Game Lovers' Day event. (link) Zelle~! So cute. Let’s going to do it together! The Festival will start soon!

If you want to have fun, might as well be strong! Let’s dance from morning till night!
Ⴑ´⊕_⊕)Ⴑ<Let’s fascinate everyone together.

June 2021 Birthday Calendar (link) Zelle, it's almost your birthday! I’ll celebrate a lot! Thank you!

We're having a big party that day, so let's dance the night away!
Ⴑ´⊕_⊕)Ⴑ<Celebrations are fun for all!

Margaretha's Birthday (link) Happy Birthday, Zelle! You’re pretty, you’re cool, you’re the best! I am very happy to have met Zelle. I wish you the very best for the year ahead, Zelle!

(With a photo full of Margaretha items)

I'm not even on stage, and yet you decorate me so gorgeously...!

…I feel a little ticklish, but it makes my heart dance.
Ⴑ´⊕_⊕)Ⴑ <Thank you.

Margaretha's Birthday (link) Zelle, happy birthday!!!!! I love you, you're always so cute and beautiful!!!! Let's keep going on our games together. …I don't deserve that word.

But why?
I feel something warm spreading in my heart.
I'm sorry I can't put it into words.
Can I dance …for you?
Ⴑ´⊕_⊕)Ⴑ <I hope my feeling will reach you.

Announcement for the 2021 Halloween event. (link) Zelle, you’re very cute… I’m looking forward to Halloween event! Yeah, I’m looking forward to it too.

But… to tell you the truth… I’m a bit scared.
It’s something like… I feel like I’m hearing voices that I shouldn’t be hearing…
Ⴑ´⊕_⊕)Ⴑ<That’s a fun event, right…?

Announcement for Female Dancer's "The Moonblessed" costume. (link) Is Zelle’s costume inspired by Violetta’s Light Guardian? That... I don't know. But the feeling that I shouldn't have is rising in me... I feel kind of... I hear something like a voice... And what's more... it feel attractive. It is like it is freeing me from something universal. Something... comes up inside me...

Ⴑ´⊕_⊕)Ⴑ<What the hell is this feeling?

Announcement for the 2021 Halloween event. (link) Ms. Zelle, everyone is fascinated by your dancing! Fantastic~! Hehe, thank you.

Will you join us?
Why don’t you join us for a comical dance to slightly bewitching music?
Ⴑ´⊕_⊕)Ⴑ<May we enjoy… this night…

Christmas giveaway post. (link) Dear Margaretha,

It’s still going to be cold, but please take care of yourself. I’m worried if you’re always wearing little clothing. Stay warm.

Thank you… But you know?

No matter how much I bundle up, I can’t get warm.
The core of my body remains cold the whole time…
Ⴑ´⊕_⊕)Ⴑ<So… Don’t mind me.

Weeping Clown's character trailer. (link) Zelle, I know, it was so scary… I hope you’re fine. I-… I trust him!

I trust him… no matter what…!
But I wonder… what he thinks…
Ⴑ´⊕_⊕)Ⴑ<Please… Just once more…

S21 Essence 1 rewards announcement. (link) Wooowwwwwwaaaaaaa!!!!! You’re all beautiful!!! But Zelle, you’re not only beautiful but bewitching! To be honest, you’re sexy… I don’t know about that.

But yes, it’s a bath, so I might be hot.
Kind of heat like makes our hearts swelled…
Ⴑ´⊗_⊗)Ⴑ<Hehe… Getting warm from the inside…

Event Appearances
Icon Event Role
Atropos' Ropes
(June - July 2020)
Kroto
The Secret Between the Lines (Mentioned)
(June - July 2024)
"The Moonblessed"
"The Moonblessed"
Night of the Sacrifice
(October 2021)
Saintess, Moonblessed
("The Moonblessed")
"The Moonblessed"
Twilight Banquet
(October - November 2022)
"The Moonblessed"
Haunting Parade
(October - November 2024)
Petal-lobed Mirror
Autumn in the Dunes
(September - October 2023)
Petal-lobed Mirror
Female Dancer
ARNOLD & PUPPETS Crossover
(April 2024)
Herself
(Puppet Margaretha)
The Proof of Azoth's Theorem
(July 2024)
Housekeeper
(Library Manager)
"Swan"
Silent Splendor (Mentioned)
(August - September 2024)
"Swan"
Forgotten Echo
(August - September 2025)
Female Dancer
Closing Night
(November - December 2024)
Herself
Loomsong Awakening
Dynastic Dreams
(September - October 2025)
Weaver
(Loomsong Awakening)

The following resources related to Female Dancer were, at some point in time, present in official websites or in-game after Identity V's official release, but have since been replaced. As such, they may contain details that have since been altered or removed from the character's backstory. Their related removal date will be listed at the top of their respective section.

Character Introduction[]

Female Dancer's character introduction on the Identity V Official Website was reworded at some point between June 8th and December 11th, 2021. The following is the previous wording.

Margaretha is a gorgeous dancer and is used to the good life. After an accident, however, she lost her husband, and with him all financial security. Margaretha, not knowing how to making[sic] a living, has gained a new understanding of "freedom". How could she pass up an opportunity to become a millionaire?

Chinese Character Introduction[]

At some point between May 28th and September 18th, 2023, Female Dancer's character introduction on the Identity V Official Chinese Website was changed. Before the change it reflected the former global character introduction.[10] It has since been changed again, on a certain date between September 18th and October 3rd, 2023, to match the global website's current backstory. Below is a translation of the removed unique backstory.

As a dancer, Margaretha has a delicate and beautiful face. She was used to a luxurious life, but because of an accident, she lost her husband and her only source of income. Margaretha, who didn't know how to make a living independently, had a new understanding of the other side of freedom, and she opened the door of the manor.

Character Relations Background[]

The Character Relations Menu was updated on August 8th, 2024, and the wording of Female Dancer's backstory was changed slightly. The following is the previous wording.

Margaretha was a beautiful dancer accustomed to a lavish lifestyle until an accident robbed her of her husband and only source of income. Failed to earn a decent living on her own, she developed a new understanding of freedom. How could she pass up an opportunity to become a millionaire?

Deduction Summaries[]

These are summaries found in the Character Relations menu, which can only be obtained by completing the corresponding Deduction Quests. They were removed when the Character Relations Menu was updated on August 8th, 2024.

Deduction 1: Uncle Eugene
Margaretha's birth name was Natasha, and she lived in a fishing village with her aunt and uncle.

Deduction 2: Abrupt Ending
The circus' harlequin asked Natasha to elope with him and leave the fishing village.

Deduction 3: Embark
Natasha rendered her uncle and aunt unconscious with soothing salt before leaving the fishing village with the harlequin.

Letter Summaries[]

The Character Relations Menu was updated on August 8th, 2024, and the wording of Female Dancer's letter summaries were changed slightly. The following is the previous wording.

An Unclaimed Letter
Natasha wrote a letter to apologize to her uncle and aunt, stating that she regretted leaving without saying goodbye and running away with the harlequin.

A Crinkled Note
Natasha wrote a letter to Joker at the Manor. In the letter, she sought help from Joker and begged him to meet with her after everyone had gone to bed.

A Page from an Experiment File[11]
The file analyzed how Margaretha experienced hallucinations after taking drugs at the Manor.

Canon Manor Game[]

We can gather who was in a canon Manor Game together by information in Letters and Diaries, and very occasionally from character quotes during events.

Serial # Hunter Identities Survivor Identities Notable Events Cutscenes Available
Game Location: Moonlit River Park[MG 1] Date: Unknown
8-0-1 Soul Weaver[MG 2] Violetta[MG 2] Eliminated by Joker in the First Stage[MG 3][MG 4][MG 5] Yes
8-?-2 "Hullabaloo" Mike Morton (Acrobat) Eliminated himself in his Final Performance[MG 3][MG 6] Yes
8-0-3 Smiley Face Joker (Weeping Clown) Eliminated Violetta in the First Stage[MG 4][MG 5]
Eliminated himself by drowning[MG 3]
Yes
8-1-4 Margaretha Zelle (Female Dancer) Eliminated herself by drowning[MG 3] Yes
8-?-5 Murro Morton (Wildling) Escaped[MG 3] Yes
Edits to this table can be made here.
The following web is shown in the Character Relations Menu for this game.
Game8RelationsWeb


Compiled Overview[]

ExplorerPersonalitySprite
The following section contains an overview based on canon information.
Please note that some information may be missing as it may not have been provided from official sources. See the given references for further information.

Backstory[]

Margaretha Zelle was once known as Natasha,[12] a beautiful girl raised by her aunt and uncle. While living with her extended family at the quiet Lakeside Village, she visited the "Hullabaloo" Circus that had set up nearby and was enamored by the excitement it promised—along with a clown named Sergi who gifted her a music box.[13] Despite the warning from her stern uncle, she continued to see Sergi. After being locked inside the house by her uncle, her and Sergi escaped through the window and eloped after having Marjorie and Eugene fallen asleep by eating the soup in which soothing salt had been sprinkled in.

Margaretha's  costume, which is likely how she looked as Natalie in the "Hullabaloo" Circus.

Margaretha's Animal Tamer costume, which is likely how she looked as Natalie in the "Hullabaloo" Circus.

She joined the "Hullabaloo" Circus as an animal tamer and changed her name to Natalie[14], while Sergi worked as the smiling clown. Unfortunately, it was not the happy life she had dreamed of while being with Sergi, and a great tragedy was inevitable. Sergi soon revealed his true nature and abused her, leaving wounds on her back which the other clown in the Circus, Joker, saw and planned to confront Sergi about.[15] At night, Joker wrote a letter to Margaretha, and when she sought refuge to Joker's tent, he tended to her wounds. Sergi found out what Joker did and was jealous because Joker also had a crush on Margaretha. After Sergi mixed[16] Joker's paint with a bottle of acid stolen from the Mike's supplies,[17] effectively scarring his face permanently, tensions in the circus changed for the worse. Soon after, the Circus was burnt down and everyone was slaughtered by the "Carnival Killer" while Mike Morton was away, and the only other survivors were Margaretha and Murro Morton.

Events at the Manor[]

Margaretha arrived as the fourth participant in the Manor, and found two keys on the table. She picked the 2F04 Key, deducing from the decoration of a marble wrapped in a fishing net that it was meant for her. Not long after, she was startled by Violetta hiding in the darkness, after a brief reintroduction and exchange regarding the performance and playbill, Margaretha realized that the playbill must be adapted. Before leaving to her room, Margaretha informed Violetta she now uses the name Margaretha, instead of her old identity Natalie.

Upon entering her room, Margaretha hanged her winter coat and observed various key items in her room, a mirror made out of mahogany, and three perfume bottles with a "VN" label on them. The first one was yellow with a lily of the valley scent, the second was purple with a scent of trees roasting in the sun, and finally, a grey one with a damp smell. She disliked the damp smell and sprayed the second one once more. Unbeknownst to her, the bottle was drugged and labelled with the Siren's Song icon, resulting in her vision become distorted and she falls asleep soon after. She has a strange dream of herself being in water, swimming back to the surface to a silhouette calling out her name. When she woke up, she heard someone knocking at the door and calling out the name Natalie.[18] Margaretha finally opened the door but it appears that no one was on the other side. Suddenly, she sees Sergi, her abusive, alcoholic husband. He says that he has finally found her and reaches toward her but she pushed him away and quickly closes the door. She has flashbacks of the abuse she experienced at his hand and continued to have strange hallucinations until she fell asleep.

On the next day, Margaretha woke up on the carpet and wondered what Sergi doing here, panicking and worrying he will kill her for how she acted last night. She sprayed herself with the purple perfume bottle once more, calming herself for a bit. She talks to herself and considered trying to appease Sergi once more, reasoning that he may forgive her again because he still loves her. She ultimately decided against it and focuses on her goal of completing the performance, claiming her payment, and running away.

When she exited to the main hall, she ran into Mike, who commented on her appearing here and accused her of being a deserter, liar, and a murderer. She told him to move on and called him a madman under her breath as she returned to her room. As her desk, she worked on writing an adaptation of the playbill to be used for the performance later. A loud noise distracts her, which caused her to go downstairs to find the source of it. Before she does, she once again sprays herself with the perfume after having a momentary hallucination.

In the Dining Room, she found the others in the Living Room setting an old phonograph, before leaving, she heard a familiar tune, which she later recalled to be the Smiley Face Polka. Checking inside, she had another hallucination, seeing Joker as Sergi dancing in the middle, as the others cheered him on, and the place turned into the circus. "Sergi" invited her to dance with him, and Violetta commented how he was still so wonderful and got the moves. This tensed up the environment, as Mike was confused why she called him Sergi, but this unsettled Margaretha, as she was panicking, slowly seeing Joker and Violetta as the Smiley Face and Soul Weaver. After she fell and begged them to not come closer, Murro eased her, reassuring her that Violetta merely mistook the two as she didn't know them well. After which, she apologised to Violetta, and they all headed to have lunch, as Joker made them food, even Margaretha's favorite.

During their lunch, Joker, Murro and Margaretha are chatting about their lives after the circus. When Violetta came in, asking about the playbill as she lost it, Mike showed it, but didn't give it back. He revealed a secret message in between the lines, shown clearer with ash from candles. The Lizzy Borden nursery rhyme was revealed, and he deduced it was a clue, specifically how one of them is responsible for the Hullabloo Massacre. Mike first accuse Margaretha to be the one behind it, and she gave her alibi stating she was getting ready for the show with Sergi, and once more calling Mike a "madman" for his accusations. Mike stated that she always hated that place, to which Margaretha responds that everyone hated it, except for him. She left the dining room in anger, pushing Mike away, as Joker follows her. Margaretha went to her room with Joker to discuss about the playbill, Joker believes that to fulfill the condition of "Five Children, four seats." is by eliminating one of them despite Margaretha's protest.

On the next day, Margaretha woke up from the commotion from Mike, calling Joker and her to get down quickly to help Violetta whom is suffering from hypothermia. Murro asked Margaretha to look after Violetta while Murro leaves to help Mike upstairs. Margaretha overheard Joker and Murro's conversation that Joker had chopped up the firewood with his saw to keep the group warm to which Murro comment, "You're the only one who knows how to use that damn saw" which makes Margaretha feel suspicious as she recalled that Violetta's mechanical legs are evenly cut.

Margaretha went upstairs and told everyone that Violetta is awake, and she is eager to see them for their rehearsal. But due to her current state, Murro told everyone to give Violetta time to rest and he will take care of her. Margaretha goes to Joker's room with the playbill, discussing that they shouldn't get rid of one of them just to meet the playbill's condition. Joker confess that him luring Violetta out of the manor is part of the performance for the playbill to get rid of the fifth child. Margaretha told Joker that they need more time to think about this as there would be consequences before she returns back to her room.

Murro knocked on her door and ask Margaretha to help them finish the performance as part of Violetta's wish, Margaretha responds by saying that she needs time to think about it. Later that night, Joker comes to visit Margaretha to apologize for their argument this afternoon but notices how tired she is feeling. Margaretha said that the manor makes her feel anxious, Joker offers to watch her and leave when she has fallen asleep. Margaretha sprays herself with her perfume and explains to Joker how she couldn't afford the luxury of the perfumer due to its popularity and its calming effect, she then winds up her music box. Before going to sleep she tells Joker that once they have finished the performance, they will leave the manor together. After making sure that Margaretha had fallen asleep, Joker stole her perfume, deducing how it works and its actual effects, and uses it on Violetta.

Margaretha heard a commotion and came downstairs to the Greenhouse and found Murro and Violetta, Margaretha observes that Violetta is not breathing, dying with a smile, and accompanied by a scent she knew was from her perfume. Shortly afterwards, Mike finds them, just as devastated as them seeing her body, he tested her breathing, and there was nothing. Shortly after Joker arrives, putting on a poor act, possibly a sarcastic one, and referencing the playbill, calling her the fifth child. Margaretha remembers the conversation she had with Joker about getting rid of the fifth child.

Joker accidentally knocks the golden ball that the corpse is holding, and it rolled to Margaretha's feet. She notices it being a puzzle, and by placing all four Muse Symbol pieces together, a hidden compartment unlocked, revealing new invitation letters to the remaining four participants, giving them each of their codes for their "performance", and posters for the next phase, those who complete it before midnight will be rewarded with everything they desire. Murro blames himself for her death, for failing to watch over her due to him falling asleep, and promises to place her body in the basement in the forest to slow down the decomposition process, and once the snow melts, he will do a proper burial for Violetta.

As the manor game begin at Moonlit River Park, Margaretha and Joker go to the River Bank to complete Margaretha's riddle. When they reach there, they notice that Mike and Murro had completed their riddle, Margaretha asked for Joker's riddle and reads it before asking Joker to check on Murro and Mike in case they tried to complete their performance before them to claim their prize first. Margaretha completes her riddle, and Joker returns asking her that Murro wants them to meet at the Circus Tent to complete their performance.

As they arrive to the meeting location, the Circus Tent is empty and dark with no signs of Murro and Mike. Sergi's Entrance Music begins playing which frightens Margaretha, Joker caught Murro playing the music and drags him out of the stage, but Margaretha turns back and saw "Sergi" outside the Circus Tent. Margaretha initially buys Mike's Sergi Disguise but Joker isn't fooled by it because he is the only one that knows that Sergi is dead because he killed him during the "Hullabaloo" Massacre. Mike continues to provoke Joker by acting like Sergi is alive resulting in a fight until Joker pulls off Mike's disguise while yelling and spilling his beans that "Sergi is long dead! He died that day!".

Margaretha completed Joker's riddle, telling him that each of them has a story, and his story exposes him as a murder. Joker develops into a mental breakdown ranting to Mike on how everyone has their terrible experience working in the "Hullabaloo" Circus, and calls Margaretha a liar for leading him on. Joker grabs his chainsaw on the stage and chases Margaretha. Margaretha heads to the nearest Exit Gate but it is locked, she remembers the alternative escape path at the River Bank she used to take during the "Hullabaloo" Massacre.

Upon reaching to the River Bank, she hears a voice from the River Bank calling for her name and Joker catches up and comforts Margaretha to not run from him. As Margaretha begins jumping into the frozen River Bank, Joker begs to her not to jump or she will freeze to death, and tells her that he will not hurt her. Margaretha turns back and sees Joker as Sergi once again as he repeats the words Sergi used to lie to her with. Margaretha decides to take her life into her own hands and jumps into the River Bank.

In her last moments, Margaretha recalls the time when she ran away from her home with Sergi in search of a better life. Instead of swimming back up, she chooses to drown and freeze to death in the river with a smile.

Alternate Theories and Conclusions[]

PrisonerPersonalitySprite
The below article or section(s) contains speculation, analysis, or theories which may include unconfirmed information.
When adding content, use references to link or explain legitimate/official supportive evidence for specific theories, otherwise it may be removed.
  • Her financial status is not confirmed, what is, however, is the fact that her aunt and uncle were fishmongers; it is speculated that her family was wealthy, but it also may be possible that she and her family were poor, considering the description of her 3rd deduction: (Photo: An older woman and a black-haired girl are standing together. Not even the cheap cotton dress is enough to subtract from the girl's beauty.)
    • It might be that which made her decide to leave Lakeside Village, to break away from her poor life, having been promised a rich life by Sergi.
  • It is presumed that her original name was Natalie, and "Margaretha Zelle" was simply a new identity she created for herself, along with a new career as a dancer.
  • Some people theorized that Margaretha is actually "Martha Behamfil" in disguise, judging by her name taking after Mata Hari, and the mention of one of Martha's "fake" identities being named "Margaretha Hari".

Gallery[]

References[]

  1. Her interests were previously translated as Parties, shopping.
  2. Her dislikes were previously translated as Mass-Produced Products.
  3. Backstory from the official website - https://idv.163.com/character/index.html
  4. Backstory from the official Chinese website - https://id5.163.com/nrzx/role.html
  5. There was a mistranslation in the game's official English version. "Eugene" was formerly translated as "Joakim".
  6. Translation by @IdentityV__Sub.
  7. Original Japanese: メリークリスマス。
    私と一緒に踊り、素敵なクリスマスのメモリーを作りませんか?
  8. 8.0 8.1 Translation by jaesti.
  9. Translations by @fc_idv.
  10. The omitted Chinese backstory was mostly the same except for the last part, which in the global backstory was translated as "How could she pass up an opportunity to become a millionaire?", while in the Chinese one it said "A chance to become a millionaire? Of course she wouldn't miss it."
  11. In the letter summaries for Female Dancer found in the game files in June, 2022, before they were officially released on July 6th, 2022, this letter summary had the title A Page from Margaretha's Experiment File. The summary itself was still missing.
  12. See Female Dancer's Deduction #5: Uncle Eugene and #7: Abrupt Ending, as well as her 2020 Letter.
  13. See Female Dancer's Deduction #4: Present.
  14. See Acrobat's 2020 Letter.
  15. See Smiley Face's Deduction #7: Her "Warden".
  16. Weeping Clown's Background Story reveals who was behind Joker's scarring.
  17. See Acrobat's Deduction #6: Downcast.
  18. In the story event, the longer the player waits to answer the door, the voice and the knocking becomes louder and more forceful.

Manor Game Table References[]

  1. Note that it is assumed this Manor Game occurred at Moonlit River Park, as this is the location that all participants are connected to.
  2. 2.0 2.1 She played the role of a Survivor for the majority of her Manor Game in Closing Night and only was seen as a Hunter when Margaretha hallucinated her as the Soul Weaver.
  3. 3.0 3.1 3.2 3.3 3.4 See Wildling's 2022 Letter, which states "The experiment in this group concluded with a destructive ending, and Subject 8-?-5 became the only survivor."
  4. 4.0 4.1 See Weeping Clown's and Smiley Face's 2022 Letter.
  5. 5.0 5.1 See Female Dancer's 2023 Letter.
  6. See Acrobat's 2023 letter which states "I've even prepared a grand performance for it — an explosive performance! Bernard was always against it due to safety concerns, but he failed to realize that burning up in a sea of flames is the best ending "Hullabaloo" could ever have!".

Deduction Quest Changes[]

Female Dancer's Deduction Quests were adjusted on April 30th, 2020.

  1. Previously: Basic Objective: Use the slow setting on the music box to delay the launch of a Rocket Chair 1 time / Advanced Objective 1: Use the slow setting on the music box to delay the launch of a Rocket Chair 2 times / Advanced Objective 2: Use the slow setting on the music box to delay the launch of a Rocket Chair 3 times

Female Dancer's Deduction Quests were adjusted on April 27th, 2023.

  1. Previously: Basic Objective: Open 1 chest / Advanced Objective 1: Open 2 chests / Advanced Objective 2: Open 3 chests
  2. Previously: Basic Objective: Use the fast setting on the music box to assist teammates decoding for 50 seconds / Advanced Objective 1: Use the fast setting on the music box to assist teammates decoding for 70 seconds / Advanced Objective 2: Use the fast setting on the music box to assist teammates decoding for 90 seconds
  3. Previously: Basic Objective: Be pursued by a hunter for 80 consecutive seconds / Advanced Objective 1: Be pursued by a hunter for 100 consecutive seconds / Advanced Objective 2: Be pursued by a hunter for 120 consecutive seconds
  4. Previously: Basic Objective: Stun the Hunter within the range of the slow setting of the music box 1 time / Advanced Objective 1: Stun the Hunter within the range of the slow setting of the music box 2 times / Advanced Objective 2: Stun the Hunter within the range of the slow setting of the music box 3 times
  5. Previously: Basic Objective: Use pallets to stun hunters 3 times / Advanced Objective 1: Use pallets to stun hunters 4 times / Advanced Objective 2: Use pallets to stun hunters 5 times
  6. Previously: Basic Objective: Escape the manor alone 1 time / Advanced Objective 1: Escape the manor alone 1 time / Advanced Objective 2: Escape the manor alone 1 time

The text description of Female Dancer's Deduction Quest was optimised on December 7th, 2023.

  1. Previously: Basic Objective: Drop from a height and create a 10-meter distance between you and the Hunter / Advanced Objective 1: Drop from a height and create a 20-meter distance between you and the Hunter / Advanced Objective 2: Drop from a height and create a 30-meter distance between you and the Hunter

Female Dancer's Deduction Quests were adjusted on July 4th, 2024.

  1. Previously: Basic Objective: Drop from a height and create a 10-meter distance between you and the Hunter / Advanced Objective 1: Drop from a height and create a 20-meter distance between you and the Hunter / Advanced Objective 2: Drop from a height and create a 30-meter distance between you and the Hunter

Female Dancer's Deduction Quests were adjusted on March 27th, 2025.

  1. Previously: Basic Objective: Create a 6-meter distance between you and the Hunter using Acrobatics / Advanced Objective 1: Create a 9-meter distance between you and the Hunter using Acrobatics / Advanced Objective 2: Create a 12-meter distance between you and the Hunter using Acrobatics

Navigation[]

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NavPeddler NavCueist NavQueenBee -
Peddler
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(Season 40)
IDENTITY SWITCH CHARACTERS
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"Little Girl"Journalist Prospector"Fool's Gold" Acrobat"Hullabaloo"
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