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Tracy Reznik, also known as the Mechanic, is a Decode-Type and Difficulty 2 Survivor available for purchase after completion of the prologue. She is one of 43 playable Survivors added to Identity V.
—Tracy Reznik (Deduction Quest No. 7) |
Appearance
Tracy is a small, petite doll with pale skin, short, golden hair with curled bangs framing her face, thin, arched golden eyebrows, and dark grey button eyes cross-stitched with grey thread. Three small black streaks are visible under both of her eyes.
She wears a dull orange jumpsuit with multiple pockets and rolled-up sleeves at the elbows and knees over a white turtleneck, a thick leather belt with a white rag tucked into the left side, and leather ankle boots. She also wears fingerless leather gloves, and a pair of brass goggles hang around her neck. A leather aviator cap and goggles cover her head. Tears are visible in her right forearm and left leg, showing cotton stuffing. She holds a silver controller with a red lever and antennae in her right hand.
Gameplay
The Mechanic is a decode-type Survivor who is relatively fast at decoding as long as none of her teammates are injured, in which case her decoding and gate-opening speed will be drastically reduced. She starts each game with a Controller which summons and controls a doll that can perform any Survivor action. She will see from the perspective of her doll, and is immobile while controlling it. The Controller's durability can deplete and run out, and the doll will be downed if hit once by the Hunter. It can be hit a maximum of two times by default. As a downside, her vaulting speed is significantly reduced.
External Traits
Below is a list of Mechanic's intrinsic traits. For more in-depth information, please check the individual pages.
Character Statistics
Press "Expand" to see the character's statistics.
- Movements
- Running Speed: 3.8 m/s
- Walking Speed: 2.11 m/s
- Crouch Walking Speed: 1.14 m/s
- Crawling Speed: 0.44 m/s
- Decoding
- Duration of decoding Cipher Machines: 73.64 sec
- Regressed decoding progress from electric shock: 1.0%
- Duration of inability to decode from electric shock: 2.0 sec
- Time spent opening Exit Gate: 18.0 sec
- Interactions
- Time spent dropping pallets: 1.04 sec
- Time spent vaulting over pallets at high speed: 1.67 sec
- Time spent vaulting over pallets at medium speed: 2.33 sec
- Time spent vaulting over pallets at low speed: 2.96 sec
- Time spent vaulting over windows at high speed: 1.24 sec
- Time spent vaulting over windows at low speed: 1.81 sec
- Time spent going through chests: 10.0 sec
- Healing
- Time spent healing injured Survivors: 15.0 sec
- Time spent being healed by others: 15.0 sec
- Self-healing time after knockdown: 30.0 sec
- Others
- Duration of footprint: 4.0 sec
- Duration of speed boost after being hit: 4.0 sec
- Duration of struggle while being held up: 16.0 sec
- Rocket Chair countdown time: 60.0 sec
- Time spent being rescued from Rocket Chairs: 1.0 sec
Concept / Design Notes[6]
Design Notes
A character who is proficient in mechanical manufacturing skills. At first, she was given two images in two directions. One is a little girl who likes to play with small machines, and the other is a capable repairer. When it is difficult to choose between the two options, the team votes the former is used as the skin design for the latter, and from this time on, I have a preliminary positioning for the future fashion planning. The basic character modeling is still mainly simple, and more fancy elements are used in the fashion design.
Change Log
- September 13th, 2018
- Buff: Adjusted the Mechanic's External Trait, Operator. The decoding speed of dolls when the Mechanic is controlling them has been changed from 100% decoding speed (default) to 125% decoding speed.
- Nerf: Adjusted the Mechanic's External Trait, Mech Master. The teamwide decoding speed increase has been changed from 8% to 3%.
- January 17th, 2019
- Nerf: Adjusted the Mechanic's External Trait, Mech Master. Reduced the Mechanic's decoding speed bonus generated by this trait from 135% to 125%.
- January 31st, 2019
- Adjustment: Adjusted the Mechanic's External Trait, Operator. Optimized the Mechanic's doll summoning.
- April 30th, 2020
- Nerf: Adjusted the Mechanic's External Trait, Operator. The doll now loses durability while decoding cipher machines even if it is not being controlled by the Mechanic. The durability depletion rate while uncontrolled is the same as the depletion rate while controlled.
- Nerf: Adjusted the Mechanic's External Trait, Operator. The exclusive user bonus of decreased depletion rate was changed from 50% to 33%.
- Buff: Adjusted the Mechanic's External Trait, Cowardly. The effect has been changed from a 45% decrease in gate-opening speed to a 15% decrease in gate-opening speed. The stacking effect has been changed from the capability to be stacked multiple times to stackable up to 2 times.
- July 16th, 2020
- Adjustment: Adjusted the Mechanic's External Trait, Operator. The doll now spawns behind the Mechanic when summoned instead of beside.
- Adjustment: Adjusted the Mechanic's External Trait, Operator. The doll and the Mechanic now have their own camera views, independent of each other.
- January 14th, 2021
- Buff: Adjusted the Mechanic's External Trait, Operator. When hit by the tram in Eversleeping Town, the doll will now be stunned instead of incapacitated.
- May 13th, 2021
- Nerf: Adjusted the Mechanic's External Trait, Mech Master. The Mechanic's base decoding speed has been reduced from 125% to 110%.
- Adjustment: Adjusted the Mechanic's External Trait, Cowardly. The Mechanic's decoding speed reduction when teammates are wounded has been adjusted from 45% per wounded teammate to 35% per wounded teammate. When one teammate is wounded, the Mechanic's decoding speed will be 78% (83% before adjustment), and when two teammates are wounded, the Mechanic's decoding speed will be 43% (38% before adjustment)
- December 2nd, 2021
- Nerf: Adjusted the Mechanic's External Trait, Operator. The doll no longer decodes at 125% decoding speed, instead decoding at 110% decoding speed.
- Nerf: Adjusted the Mechanic's External Trait, Mech Master. The trait no longer provides a 3% teamwide decoding buff.
- November 24th, 2022
- Buff: Adjusted the Mechanic's External Trait, Fragile. Reduced the vaulting speed reduction caused by Fragile from 30% to 15%.
- April 20th, 2023
- Nerf: Adjusted the Mechanic's External Trait, Operator. The doll no longer decodes faster than the average survivor, its decoding speed being reduced from 110% back to 100% (default).
Trivia
- Mechanic is one of the few survivors who's parents names are known, as her father's name is Mark and her mother's name is Irene.
- Mechanic originally had a completely different appearance during the first Identity V beta tests, lasting until December 22nd, 2017, where her current look was implemented in the 4th beta test. Her early design was reused with no modifications in Internal Testing Limited.
- Her early design was used as a basis for her multiple B-Tier costumes such as Gothic.
- Mechanic has the most S-Tier Accessories of any character, having four.
- In 2021, Mechanic's birthday was celebrated twice, on both September 13 and September 17 (for the Chinese server). However, players could not claim rewards on the second event.
References
- ↑ As the In-Game Voice.
- ↑ As Lockheart in the Season 20 Essence 2 Trailer. Post by the official Japanese Twitter account confirming the voice actress - https://twitter.com/IdentityVJP/status/1509093354596102145
- ↑ As Paper Heart in the Halloween 2023 Song. Announcement by the voice actress - Instagram
- ↑ Age from the official Art Reference Book
- ↑ She appears in all three episodes of Identity V Stage Play as Tracy Reznik
- ↑ Design notes of characters are from the first volume of the Official Art Reference Book
Character Navigation | |||||||
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THE SURVIVORS | |||||||
DEFAULT | |||||||
Lucky Guy (Season 0)
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Doctor (Season 0)
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Lawyer (Season 0)
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Thief (Season 0)
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Gardener (Season 0)
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SEASON 1 | |||||||
Magician (Season 1)
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Explorer (Season 1)
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Mercenary (Season 1)
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Coordinator (Season 1)
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Mechanic (Season 1)
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Forward (Season 1)
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The Mind's Eye (Season 1)
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Priestess (Season 1)
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Perfumer (Season 1)
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SEASON 2-3 |
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Cowboy (Season 2)
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Female Dancer (Season 2)
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Seer (Season 3)
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Embalmer (Season 3)
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SEASON 5-7 |
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Prospector (Season 5)
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Enchantress (Season 5)
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Wildling (Season 6)
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Acrobat (Season 6)
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First Officer (Season 7)
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SEASON 8-11 |
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Barmaid (Season 8)
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Postman (Season 9)
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Grave Keeper (Season 10)
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"Prisoner" (Season 10)
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Entomologist (Season 11)
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SEASON 13-17 |
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Painter (Season 13)
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Batter (Season 14)
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Toy Merchant (Season 16)
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"Psychologist" (Season 17)
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Patient (Season 17)
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SEASON 18-22 |
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Novelist (Season 18)
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"Little Girl" (Season 18)
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Weeping Clown (Season 19)
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Professor (Season 21)
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Antiquarian (Season 22)
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SEASON 24-30 |
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Composer (Season 24)
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Journalist (Season 26)
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Aeroplanist (Season 27)
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Cheerleader (Season 28)
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Puppeteer (Season 30)
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THE HUNTERS | |||||||
DEFAULT | - | ||||||
Hell Ember (Season 0)
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SEASON 1-4 |
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Smiley Face (Season 1)
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Gamekeeper (Season 1)
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The Ripper (Season 1)
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Soul Weaver (Season 1)
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Geisha (Season 1)
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The Feaster (Season 1)
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Wu Chang (Season 2)
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Photographer (Season 2)
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Mad Eyes (Season 3)
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Dream Witch (Season 4)
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SEASON 5-9 |
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Axe Boy (Season 5)
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Evil Reptilian (Season 6)
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Bloody Queen (Season 7)
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Guard 26 (Season 8)
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"Disciple" (Season 9)
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SEASON 11-16 |
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Violinist (Season 11)
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Sculptor (Season 12)
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"Undead" (Season 13)
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Breaking Wheel (Season 15)
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Naiad (Season 16)
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SEASON 18-25 |
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Wax Artist (Season 18)
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"Nightmare" (Season 18)
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Clerk (Season 20)
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Hermit (Season 22)
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Night Watch (Season 25)
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SEASON 27-31 |
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Opera Singer (Season 27)
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"Fool's Gold" (Season 29)
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The Shadow (Season 31)
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IDENTITY SWITCH CHARACTERS | |||||||
Novelist ⇌ "Nightmare" | Smiley Face ⇌ Weeping Clown | Evil Reptilian ⇌ Professor | |||||
"Little Girl" ⇌ Journalist | Prospector ⇌ "Fool's Gold" | ||||||
STORY RELATED CHARACTERS | |||||||
Reporter |
Detective |
and many others... | |||||
BETA/UNUSED CHARACTERS | |||||||
Graveyard Girl |
Stranger 1 |
Stranger B |