Overview | Lore | Cosmetics | Gallery |
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Eli Clark, also known as the Seer and formerly the Fortune Teller, is an Assist-Type and Difficulty 1.5 Survivor available for purchase after completion of the prologue. He is one of 46 playable Survivors added to Identity V.
—Eli Clark (Seer's Birthday 2019) |
Appearance
Eli is a well-built doll with fair skin, short, brown scruffy hair, thin brown eyebrows, blue button eyes cross-stitched with grey thread, and a brown colored face tattoo that goes down both of his eyes, which connect over the bridge of his nose in the shape of a W.
He wears a long, ankle-length black robe with a blue hue, a matching hood drawn over his head, a brown sash with a satchel and pouch attached to it, faded leather gloves, and pointed black shoes. His entire face, except for the cheeks, the tip of his nose, and his mouth, is obscured by a dark blue blindfold with symbols of a grey inverted triangle within an Ouroboros circle. A tear is visible in his left shoulder, showing cotton stuffing. A small, brown screech owl with a left, dull blue button eye, a missing right eye, and a light grey Ouroboros symbol burned into its forehead perches on his right shoulder.
Gameplay
The Seer is an assist-type Survivor who is able to send his owl to protect either himself or his teammates, taking a single hit of the Hunter's of any kind while it is active. He obtains more uses of his owl's protection the more he has close and direct line-of-sight of the Hunter. However, the more hits his owl takes, the slower he vaults, with a decrease of 10%.
External Traits
Below is a list of Seer's intrinsic traits. For more in-depth information, please check the individual pages.
Achievement Medals
Below is a list of Seer's Achievement Medals. A win or draw is required in order to gain progress. To view a list of all character's medals, please view this article.
Seer Achievement Medals | |||||
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General Medals | |||||
Restraining Proficiency: Hunter Containment Time | |||||
280 | 1400 | 4200 | 8400 | 14000 | |
Countering Proficiency: Number of Hunter hits with pallets | |||||
1 | 6 | 11 | 20 | 32 | |
Escaping Proficiency: Number of escapes from Exit Gate or Dungeon | |||||
1 | 7 | 21 | 43 | 72 | |
Exclusive Medals | |||||
Protective Wings: Duration of Hunter containment while using Owl as protection | |||||
21 | 106 | 318 | 636 | 1060 | |
Nocturnal Protection: Number of times Owl was obtained | |||||
4 | 21 | 63 | 127 | 212 | |
Animal Affinity: Number of Hunter attacks blocked shortly after using Owl as protection | |||||
1 | 8 | 24 | 48 | 80 |
Character Statistics
Below is a list of Seer's statistics. To view other Survivors' gameplay data, please view this article.
Seer Statistics | |||||
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Chart | Movement | ||||
Running Speed | 3.8 m/s | ||||
Walking Speed | 2.11 m/s | ||||
Crouched Speed | 1.14 m/s | ||||
Crawling Speed | 0.44 m/s | ||||
Speed Boost after Hit | 2.0 sec. | ||||
Footprint Duration | 4.0 sec. | ||||
Action | Pallet | Window | |||
Dropping | 0.73 sec. | / | |||
Low Speed Vaulting | 2.07 sec. | 1.27 sec. | |||
Medium Speed Vaulting | 1.63 sec. | / | |||
High Speed Vaulting | 1.17 sec. | 0.87 sec. | |||
Decoding | |||||
Cipher Machine | 81.0 sec. | ||||
Electric Shock Progress Loss | 1.0% | ||||
Electric Shock Decoding Inability | 2.0 sec. | ||||
Exit Gates | 18.0 sec. | ||||
Healing | |||||
Healing Teammate | 15.0 sec. | ||||
Being Healed | 15.0 sec. | ||||
Knockdown Self-Healing | 30.0 sec. | ||||
Others | |||||
Chest Opening | 10.0 sec. | ||||
Ballooned Struggle | 16.0 sec. | ||||
Rocket Chair Duration | 60.0 sec. | ||||
Being Rescued from Chairs | 1.0 sec. |
Abilities in Other Game Modes
Seer Ability Changes in Other Game Modes | ||
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Modes | Change | |
Duo Hunters | No change | |
Blackjack | There will be no initial Owl, but the speed of accumulating rage is greatly increased to 8%/second, that is, you can get a Owl in 12.5 seconds. Taxing stacks will reset to 0 after every round, and teammates cannot be viewed at the start of each round. | |
Tarot | Normal | The Owls storage is reduced to 2. The charging duration for the owl is increased by 20 seconds upon obtaining 3 owls. |
Crystal Ball Mode | The Owl's observation time is reduced to 15 seconds and grants immunity to skills that deal less damage than normal attacks. After having 3 owls, the charging duration for the owl is increased by 20 seconds. |
Tips
As Seer
Against Seer
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Concept / Design Notes[4]
Design Notes
People think of prophets as mysterious women, reminiscent of g*psies, but the design attempts have not worked well. So we changed to a more casual look and designed a person who lived alone away from the crowd. Our clothes wrapped in uncut fabrics reflect this more than our social clothes. Owls have different meanings in mythology around the world. We chose the symbol of wisdom in Greek mythology to match the prophet's profession.
Beta Development Notes[5]
Fortune teller outfit → Seer. I thought this draft was discarded before, but it was dug out and iterated later? The character added in the mid-term originally brought a little owl representing wisdom, which also has a hairstyle setting.
Change Log
- November 22nd, 2018
- Addition: Seer is now obtainable from the Illusion Hall.
- Addition: Seer is now available in Ranked Matches.
- June 6th, 2019
- Nerf: Adjusted the Seer's External Trait, Owl. He can no longer accumulate rage while ballooned by a Hunter.
- Nerf: Adjusted the Seer's External Trait, Owl. He can no longer accumulate rage while protected by an Owl.
- Nerf: Adjusted the Seer's External Trait, Owl. When there are multiple Seers in a match, protection duration is reduced (up to only 5 seconds of protection, based on how many Seers are in the match).
- September 5th, 2019
- Buff: Adjusted the Seer's performance in Blackjack Mode. Rage accumulates faster in this mode than in other modes.
- October 14th, 2020
- Nerf: Adjusted the Seer's performance in Tarot mode. Seer will take 30 seconds to gain another Owl by staring at an Enemy Knight.
- November 5th, 2020
- Nerf: Adjusted the Seer's performance in Tarot mode. Seer can now only store up to 2 Owls instead of his default 5.
- February 17th, 2022
- Nerf: Adjusted the Seer's External Trait, Owl. Reduced the maximum protection duration for the Owl further. If there are 1/2/3 or more Seers in the match, the maximum protection duration has been changed from 15/10/5 seconds to 8/6/4 seconds.
- November 2nd, 2023
- Nerf: Adjusted the Seer's External Trait, Owl. When the Owl blocks a Hunter's attack on a teammate, the Hunter's attack recovery animation will be done 30% faster.
Trivia
- Eli's Chinese name was originally mistranslated to Anna Gilman. This led to the belief that he was related to the Priestess, which is untrue.
- The design on Eli's blindfold, an ouroboros, symbolizes the infinite cycle of birth and death. Eli's owl also has the same marking on its forehead.
- Eli's owl is likely either an Eurasian Eagle-Owl or a Great Horned Owl.
- He is 1 of only 4 characters to be accompanied by an animal in matches alongside Murro, Victor Grantz, and Ann. He was the first character with an animal companion to be released.
- During the hourly fireworks show for the Spring Festival 2020 event, Eli was one of only two Survivors who the fireworks would not appear for, with the other being The Mind's Eye.
- Not only does Eli have an full hair model, but he has eyes modelled underneath some of his costumes, too. His hair is shown in his Dynamic Portrait.
- His eyes are shown to be dark blue in his official plush when the blindfold is removed.
- He appears in all three episodes of the stage play series produced in Japan. He was played by Chiba Mizuki, who also performed theme songs for all three episodes. His theme song for the first episode, Diagnosis, has been used at other events unrelated to the stage play. He recorded a version of it in Chinese as well. He is one of the featured characters in the third episode, alongside Mary. His Lunar Phase costume appears in the mirror world of that episode, and his Night Owl costume appears in the second episode.
- According to the Official Identity V Museum he is 176 cm tall (5'9).[6]
References
- https://youtu.be/e-oNA3rz9nE?list=PLBpTxOAFNf-8nHqF_qfDoR6b63TwP_TP6 (Video introduction on the Seer, Eli Clark)
- ↑ His dislikes have been previously translated as Businesspeople, Merchants, or Vendors.
- ↑ As the In-Game Voice. Website confirming voice actor - https://zh.moegirl.org.cn/%E5%AD%9F%E7%A5%A5%E9%BE%99
- ↑ In the Sweets Paradise Butler's Café video, in the E-DINER Flower Party video and as "Noir" in his Trailer, in Comiket 102 Live 2D & Promotional Video
- ↑ Design notes of characters are from the first volume of the Official Art Reference Book
- ↑ Archived post from Nekooxi's IDV development concept arts
- ↑ As seen in screenshots from the Identity V Museum - Twitter
Character Navigation | |||||
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THE SURVIVORS | |||||
DEFAULT | |||||
Lucky Guy (Season 0)
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Doctor (Season 0)
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Lawyer (Season 0)
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Thief (Season 0)
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Gardener (Season 0)
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SEASON 1 | |||||
Magician (Season 1)
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Explorer (Season 1)
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Mercenary (Season 1)
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Coordinator (Season 1)
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Mechanic (Season 1)
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Forward (Season 1)
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The Mind's Eye (Season 1)
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Priestess (Season 1)
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Perfumer (Season 1)
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SEASON 2-3 |
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Cowboy (Season 2)
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Female Dancer (Season 2)
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Seer (Season 3)
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Embalmer (Season 3)
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SEASON 5-7 |
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Prospector (Season 5)
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Enchantress (Season 5)
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Wildling (Season 6)
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Acrobat (Season 6)
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First Officer (Season 7)
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SEASON 8-11 |
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Barmaid (Season 8)
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Postman (Season 9)
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Grave Keeper (Season 10)
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"Prisoner" (Season 10)
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Entomologist (Season 11)
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SEASON 13-17 |
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Painter (Season 13)
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Batter (Season 14)
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Toy Merchant (Season 16)
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"Psychologist" (Season 17)
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Patient (Season 17)
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SEASON 18-22 |
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Novelist (Season 18)
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"Little Girl" (Season 18)
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Weeping Clown (Season 19)
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Professor (Season 21)
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Antiquarian (Season 22)
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SEASON 24-30 |
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Composer (Season 24)
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Journalist (Season 26)
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Aeroplanist (Season 27)
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Cheerleader (Season 28)
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Puppeteer (Season 30)
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SEASON 31-34 |
- | ||||
Fire Investigator (Season 31)
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"Faro Lady" (Season 32)
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"Knight" (Season 34)
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THE HUNTERS | |||||
DEFAULT | - | ||||
Hell Ember (Season 0)
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SEASON 1-4 |
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Smiley Face (Season 1)
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Gamekeeper (Season 1)
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The Ripper (Season 1)
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Soul Weaver (Season 1)
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Geisha (Season 1)
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The Feaster (Season 1)
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Wu Chang (Season 2)
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Photographer (Season 2)
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Mad Eyes (Season 3)
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Dream Witch (Season 4)
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SEASON 5-9 |
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Axe Boy (Season 5)
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Evil Reptilian (Season 6)
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Bloody Queen (Season 7)
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Guard 26 (Season 8)
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"Disciple" (Season 9)
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SEASON 11-16 |
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Violinist (Season 11)
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Sculptor (Season 12)
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"Undead" (Season 13)
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Breaking Wheel (Season 15)
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Naiad (Season 16)
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SEASON 18-25 |
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Wax Artist (Season 18)
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"Nightmare" (Season 18)
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Clerk (Season 20)
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Hermit (Season 22)
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Night Watch (Season 25)
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SEASON 27-34 |
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Opera Singer (Season 27)
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"Fool's Gold" (Season 29)
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The Shadow (Season 31)
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"Goatman" (Season 33)
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"Hullabaloo" (Season 34)
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IDENTITY SWITCH CHARACTERS | |||||
Novelist ⇌ "Nightmare" | Smiley Face ⇌ Weeping Clown | Evil Reptilian ⇌ Professor | |||
"Little Girl" ⇌ Journalist | Prospector ⇌ "Fool's Gold" | Acrobat ⇌ "Hullabaloo" | |||
STORY RELATED CHARACTERS | |||||
Reporter |
Detective |
and many others... | |||
BETA/UNUSED CHARACTERS | |||||
Graveyard Girl |
Stranger 1 |
Stranger B |
Seer Navigation | |||
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Seer | Seer/Lore | Seer/Cosmetics | Seer/Gallery |
Tool | External Traits | ||
Owl | Owl • Prophesy • Great Eye • Taxing | ||
Costumes | |||
S-Tier (Gold) | Kid the Phantom Thief • Night Owl • Ryunosuke Akutagawa • Unyielding Devotion | ||
A-Tier (Purple/Silver) | Experienced Huntsman • Final Honor • Kimihiro Watanuki • Lunar Phase • "Noir" • Poisonfeather • Pure Salt • Recluse • Surveyor • "White" | ||
B-Tier (Blue) | Avar's Follower • Bailiff • Binder • Citizen of Athens • Future Sight • Judge • Lifted • Longing Tiger • Messages • Moon Narrator • New Year Prophecy • Nightfire • "Scarlet Finch" • Shepherd • Verdant Bard | ||
C-Tier (Green) | Original • Worn Clothes • Divine Light • Matte Yellow • Twilight Red | ||
Accessories | |||
S-Tier (Gold) | Mobile Phone • Nirvana • "Rebirth" | ||
A-Tier (Purple/Silver) | Fireproof Feather • Mobile Phone • White Feather | ||
B-Tier (Blue) | Card Gun • "Domination" • Electronic Earmuffs • Holy Body • Mobile Phone • Telescope | ||
Other Customizations | |||
Graffiti • Emotes • Standby Motions |