A Survivor is one of the two playable factions in Identity V. In regular matches, there are 4 survivors tasked with the goal of decoding 5 Cipher Machines in order to open the Exit Gate and escape from the Hunter.
Survivors can move around the map in 3 ways, running, walking and crawling, with each movement option catering to the situation the player is in (e.g. crawling allows players to hide). In addition to crawling, survivors may hide in Lockers scattered around the map, though it is a risky hiding spot as survivors will be tied to balloons immediately upon discovery by the hunter.
As stated above, survivors are tasked with the goal of fully decoding a total of 5 cipher machines out of the 7 machines scattered around the map and escaping the map. A player's decoding speed depends on the selected survivor and additional persona traits. While decoding, calibrations will randomly pop up, with players needing to calibrate them successfully or else an electric shock will trigger, lowering decoding progress and notifying the hunter of the cipher machine's location. Once all cipher machines have been successfully decoded, an alarm will sound signifying players are able to open the exit gate.
There are two ways to escape the map; via the exit gate or the dungeon. As stated above, players are able to open the exit gate and escape once all 5 cipher machines are decoded. The dungeon spawns randomly on the map once 2 cipher machines have been decoded, and will only open when there is one survivor left in the match.
Players may encounter the hunter during a match, and will need to utilize the environment to their advantage to contain ("kite") the hunter. Depending on the current map, players can use special elements to their advantage (e.g. the tram in Eversleeping Town and the collapsible brick walls in Red Church). All maps will have pallets and windows across the map in fixed locations. Survivors may vault windows to quickly pass through walls. The pallets allow players to stun the hunter when slamming them down, and allows another vaulting location for the survivor, though they are able to be broken by the hunter.
If caught by the hunter, they may be taken to a rocket chair, and may struggle in their balloons during this process. If constrained in a chair, a countdown will occur and teammates must rescue you before it has finished or face death. Survivors may also die if they bleed out from being incapacitated too long.
Main Article: Tools
Each survivor has a unique item (excluding Lucky Guy) at the start of the match, which they may use to fulfil different purposes. Many survivors may swap their item with another when items are dropped on the ground, though some characters cannot change their item. Items are dropped by opening chests around the map or when a teammate dies. Only certain survivors are able to swap and drop items, however.
This table lists the 5 playable survivors that players start with after completing the Tutorial.
|Kindness alone won't help you survive in this crazy world. Not all patients receive proper care and not all doctors possess a benevolent heart.|
|Even after losing that disgraceful lawsuit, Freddy still firmly believes the purpose of law is not to permit an act, but to prevent one. What else is forbidden?|
|After handing over control of the orphanage on White Sand Street to the Church, Kreacher hasn't indulged in extravagance. His thoughts have since been preoccupied on whether he should try to help more children, but perhaps it's time others help foot the bill.|
|Her amazing gardening skills serve only her dearest scarecrow. What's wrong with decorating your dream lover when you have the money?|
|No one knows how many people have taken part in this game; we know that he played the game.|
This table lists the 25 playable survivors that players can purchase after completing the Tutorial. This list is currently under construction.
|He once sailed across the English Channel, flew over forests in a hot air balloon, and visited countless wondrous countries... Kurt Frank's life is as exciting as a travel novel!|
|Sick and tired of being grounded and doing the same old thing day and day, Martha wants to pilot her own plane. Perhaps by winning this game she will be able to fulfill her wish.|
|Someone promised a golden prize in the invitation letter, but what truly attracted Tracy was the secret gadgets in the manor. A mechanic needs inspiration as well as money!|
|Rugby is attracting attention, but William Ellis, who claims to be the founder of this emerging sport, is being forgotten. Maybe the owner of Oletus Manor can offer him some help?|
The Mind's Eye
|Although Helena lost her vision due to a disease, she can still perceive the outside world through hearing. In this game, she firmly grasps her cane, seeking a way to victory.|
|An adventurous cowboy from the Americas. He lived together with the mysterious native Americans where he perfected the art of using a lasso.|
|Eli Clark is a Seer possessing the Great Eye, and this mysterious ability is obviously related to his trusted owl who accompanies him.|
|Contrary to the general impressions of postmen, Victor isn't particularly verbal and prefers staying away from people. After receiving his first letter with great excitement, he embarked on a great journey to the Manor with his reliable partner, Wick the Post Dog.|
The Grave Keeper
|For Andrew, gossip is more terrifying than illnesses. The invitation sent from the Manor gives Andrew the hope to be understood after years of being the Grave Keeper.|
|Luca Balsa was once a world-renowned inventor. He never gave up his deepest aspiration even when he was in jail. Now that he's free, nothing is stopping him from completing his greatest invention.|
|Servais Le Roy
|This magician, who specializes in disappearing magic acts, is not popular amongst the masses. Perhaps in Oletus Manor, the home to countless famous artists, he can find some inspiration for his act.|
|As a retired mercenary, Naib Subedar is used to a life full of risks. Can this dangerous game give him the same experience as the battlefield did?|
|Fiona Gilman is a mystic, who claims that a spirit guided her to Oletus Manor. But nobody takes her seriously.|
- The general price of survivors are 688 echoes or 3568 clues. The only survivors that don't cost this price are Servais, Kurt, and Naib.
- In a cutscene during the prologue, a survivor who looks similar to Lucky Guy made an appearance, but was caught by the Joker and never appeared again in the game. He is known only as "Survivor A"