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Survivors are one of the two playable factions in Identity V aside from Hunters. In regular matches, there are four Survivors tasked with the goal of decoding five Cipher Machines in order to open the Exit Gates and escape from one Hunter.

Gameplay[]

Statistics[]

To view the various Survivors' personal gameplay statistics, please view the page: Survivor/Statistics

Movement[]

Survivors can move around the map in three ways: running, walking and crawling, with each movement option catering to the situation they are in (e.g. crawling allows Survivors to hide better). Survivors may also hide in Lockers scattered around the map, though extremely risky as they will immediately be ballooned upon discovery.

Objectives[]

Survivors are tasked with the goal of fully decoding a total of five Cipher Machines out of the seven scattered around the map, and escaping by entering the passcode and opening the Exit Gates, all the while trying to hide from the Hunter. Survivors' decoding speed are different for every type and is unique to each of them, and additional buffs from the Persona Structure can also increase decoding speed.

While decoding, calibrations will randomly pop up, with the need to calibrate them successfully or risk triggering an electric shock, which in turn will lower decoding progress and notify the Hunter of the Cipher Machine's location, though the latter two consequences are nil if Self Deception is equipped. As with their decoding speed, the probability of triggering a calibration and the scope of a successful calibration is unique to every Survivor. Once all five Cipher Machines have been successfully decoded, an alarm will sound, signifying that Survivors can now open the Exit Gates, with Survivors able to open either or both of the two Exit Gates to escape.

Other than escaping via the Exit Gates, Survivors are also able to escape through the Dungeon. It spawns randomly on the map once two Cipher Machines have been decoded, and will only become usable when there is a single Survivor left.

Opposition[]

Main Article: Hunter

Survivors may be pursued by the Hunter if discovered at some point during a match, and will need to utilize the environment to their advantage to contain (kite) the Hunter. Depending on the map, Survivors can use special elements to their advantage (e.g. the Tram in Eversleeping Town, and the collapsible brick walls in Red Church). All maps will have Pallets and windows across them in fixed locations, which Survivors may vault through to quickly get away from the Hunter. The Pallets allow Survivors to stun the Hunter when slammed down right in front of them, and those slammed down allow for another vaulting point for the Survivors, though once broken by the Hunter, they will not be reusable.

Every Survivor can take a maximum of two normal hits from the Hunter before their fear (damage) level rises (being Terror Shocked makes Survivors take only a single hit before getting immediately incapacitated) and causes them to be incapacitated (except Mercenary, whose damage is delayed, causing him to be able to take up to three normal hits), enabling the Hunter to balloon them and carry them to a Rocket Chair, during which they may struggle to attempt to escape their constraints. If chaired, a countdown will start, and teammates must rescue the chaired Survivor before it finishes, or be eliminated and get sent back to the Manor.

Survivors may also be eliminated if they bleed out from being incapacitated too long with no one to heal them.

Type[]

Main Article: Survivor Types

There are four different general types of Survivors: Decode, Contain, Assist, and Rescue. Every Survivor is classified into one or two types, and every one of them possesses their own unique talents (External Traits) that gives advantages to decoding, rescuing, containing or assisting. Most talents either disadvantages to the Hunter (e.g. stunning them), or benefits their teammates and themselves (e.g. faster decoding speed) to help them survive longer and escape faster.

Tools[]

Main Article: Tools

Every Survivor has a unique Tool at the start of each match, which they may use to their advantage to fulfill different purposes (e.g. Doctor's Syringe can be used to self-heal). Some Survivors may swap their Tool with another when they are left by an eliminated teammate at the sit of their elimination or by opening chests situated around the map, though certain Survivors carrying exclusive Tools cannot swap theirs in any way (e.g. "Little Girl"'s Memory Fragments). However, the number of uses of Tools will be decreased when picked up by other Survivors (e.g. Mercenary's Elbow Pads can be used 3 times if used by himself, while other Survivors can only use them 2 times).

List of Survivors[]

Default Survivors[]

This table lists the playable Survivors that players start with after completing the prologue.

Character Name Rumor
Doctor
Emily Dyer
Doctor
Kindness alone won't help you survive in this crazy world. Not all patients receive proper care and not all doctors possess a benevolent heart.
Lawyer
Freddy Riley
Lawyer
Even after losing that disgraceful lawsuit, Freddy still firmly believes the purpose of law is not to permit an act, but to prevent one. What else is forbidden?
Thief
Kreacher Pierson
Thief
After handing over control of the orphanage on White Sand Street to the Church, Kreacher hasn't indulged in extravagance. His thoughts have since been preoccupied on whether he should try to help more children, but perhaps it's time others help foot the bill.
Gardener
Emma Woods
Gardener
Her amazing gardening skills serve only her dearest scarecrow. What's wrong with decorating your dream lover when you have the money?
LuckyGuy
Lucky Guy
Deduction Substitute
No one knows how many people have taken part in this game; we know that he played the game.

Purchasable Survivors[]

This table lists the Survivor characters that players can purchase after completing the Tutorial.

Character Name Rumor Season Released
Magician
Servais Le Roy
Magician
This magician, who specializes in disappearing magic acts, is not popular amongst the masses. Perhaps in Oletus Manor, the home to countless famous artists, he can find some inspiration for his act. Season 1
Explorer
Kurt Frank
Explorer
He once sailed across the English Channel, flew over forests in a hot air balloon, and visited countless wondrous countries... Kurt Frank's life is as exciting as a travel novel! Season 1
Mercenary
Naib Subedar
Mercenary
As a retired mercenary, Naib Subedar is used to a life full of risks. Can this dangerous game give him the same experience as the battlefield did? Season 1
Coordinator
Martha Behamfil
Coordinator
Sick and tired of being grounded and doing the same old thing day and day, Martha wants to pilot her own plane. Perhaps by winning this game she will be able to fulfill her wish. Season 1
Mechanic
Tracy Reznik
Mechanic
Someone promised a golden prize in the invitation letter, but what truly attracted Tracy was the secret gadgets in the manor. A mechanic needs inspiration as well as money! Season 1
Forward
William Ellis
Forward
Rugby is attracting attention, but William Ellis, who claims to be the founder of this emerging sport, is being forgotten. Maybe the owner of Oletus Manor can offer him some help? Season 1

Note: William was immediately released to the Illusion Hall along with his Initial Release Costume and first A-Tier costume, Hermes' Shoes.

TheMindsEye
Helena Adams
The Mind's Eye
Although Helena lost her vision due to a disease, she can still perceive the outside world through hearing. In this game, she firmly grasps her cane, seeking a way to victory. Season 1
Note: Players could have also obtained Helena by receiving the Golden Cake costume from Season 1 Essence 3.
Priestess
Fiona Gilman
Priestess
Fiona Gilman is a mystic, who claims that a spirit guided her to Oletus Manor. But nobody takes her seriously. Season 1
Note: Players could have also obtained Fiona by receiving the Golden Future costume from Season 1 Essence 4.
Perfumer
Vera Nair
Perfumer
This unique fragrance, 'Euphoria' was inspired by a mysterious formula from the black market, but the perfume has not yet been perfected, so she came to the manor in search of the formula's source. Season 1
Note: Players could have also obtained Vera by receiving the Madame Coral costume from Season 1 Essence 6.
Cowboy
Kevin Ayuso
Cowboy
An adventurous cowboy from the Americas. He lived together with the mysterious native Americans where he perfected the art of using a lasso. Season 2
Note: Players could have also obtained Kevin by receiving the King's Tailor costume from Season 2 Essence 1.
FemaleDancer
Margaretha Zelle
Female Dancer
Since she and her estranged husband divorced, Margaretha, without a stable source of income, has developed a new understanding of "freedom". How could she pass up an opportunity to become a millionaire? Season 2
Note: Players could have also obtained Margaretha by receiving the Animal Tamer costume from Season 2 Essence 3.
Seer
Eli Clark
Seer
Eli Clark is a Seer possessing the Great Eye, and this mysterious ability is obviously related to his trusted owl who accompanies him. Season 3
Note: Players could have also obtained Eli by receiving the Night Owl costume from Season 3 Essence 1.
Embalmer
Aesop Carl
Embalmer
Life’s journey always ends in a similar way, and, in most people's dreams Aesop Carl is the person who helps them with their final journey. He strictly adheres to procedure and gives the greatest respect for those travelers who have come to their final stop. Season 3
Note: Players could have also obtained Aesop by receiving the Exorcist costume from Season 3 Essence 3.
Prospector
Norton Campbell
Prospector
After surviving a terrible mining accident, Norton Campbell become even more reserved and gloomy. With the meteorite magnet obtained from the accident, he changed his profession and became a geological surveyor to avoid entering the darkness of the mine. Season 5
Note: Players could have also obtained Norton by receiving the Soul Catcher costume from Season 5 Essence 1.
Enchantress
Patricia Dorval
Enchantress
Patricia Dorval, who has a curse hidden in her blood, has brought endless pain and great power to herself. She believes that to wear a crown is to bear its weight. Season 5
Note: Players could have also obtained Patricia by receiving the "Fate" costume from Season 5 Essence 2.
Wildling
Murro
Wildling
After experiencing betrayals and struggles, Murro decided to give up trying to fit into so-called civilized society. Perhaps the Oletus Manor would be his ultimate destination? Season 6
Note: Players could have also obtained Murro by receiving the Great Hero costume from Season 6 Essence 1.
Acrobat
Mike Morton
Acrobat
Mike Morton is the most popular guy in the traveling circus "Hullabaloo". After surviving the disaster, Mike Morton's only goal is to find the real killer who destroyed his home Season 6
Note: Players could have also obtained Mike by receiving the Mr. Swifts costume from Season 6 Essence 3.
FirstOfficer
Jose Baden
First Officer
In order to find the whereabouts of his loved ones and restore his family's reputation, the sea knight, Jose Baden, decided to enter the cursed Oletus Manor. This time, will his magical pocket watch assure smooth sailing? Season 7
Note: Players could have also obtained Jose by receiving the Captain Hook costume from Season 7 Essence 1.
Barmaid
Demi Bourbon
Barmaid
A sunny girl who can make a miracle-like Dovlin has come to the Manor in search for her missing brother. Season 8
Note: Players could have also obtained Demi by receiving the True Proof costume from Season 8 Essence 1.
Postman
Victor Grantz
Postman
Contrary to the general impressions of postmen, Victor isn't particularly verbal and prefers staying away from people. After receiving his first letter with great excitement, he embarked on a journey to the Manor with his reliable partner, Wick the Post Dog. Season 9
Note: Players could have also obtained Victor by receiving The Embrace costume from Season 9 Essence 1.
GraveKeeper
Andrew Kreiss
Grave Keeper
For Andrew, gossip is more terrifying than illnesses. The invitation sent from the Manor gives Andrew the hope to be understood after years of being the Grave Keeper. Season 10
Note: Players could have also obtained Andrew by receiving the Desolate Sand costume from Season 10 Essence 1.
Prisoner
Luca Balsa
"Prisoner"
Luca Balsa was once a world-renowned inventor. He never gave up his deepest aspiration even when he was in jail. Now that he's free, nothing is stopping him from completing his greatest invention. Season 10
Note: Players could have also obtained Luca by receiving The Viper costume from Season 10 Essence 2.
Entomologist
Melly Plinius
Entomologist
After the unfortunate incident, Melly realized that humanity is no different from the nature of insects; loyalty only exists when one has value. Season 11
Note: Players could have also obtained Melly by receiving the Sophia costume from Season 11 Essence 3.
Painter
Edgar Valden
Painter
Edgar has long been weary of the gossips and hypocrisy. The only thing in this world that is worthy of his pursuit is the true essence of art and creative inspiration. Season 13
Note: Players could have also obtained Edgar by receiving the Golden Ratio costume from Season 13 Essence 1.
Batter
Ganji Gupta
Batter
No one, no matter how affable they are, can tolerate repeated deception. Even after all this time, Ganji struggles to find a sense of belonging. Season 14
Note: Players could have also obtained Ganji by receiving the Lava Cake costume from Season 14 Essence 2.
ToyMerchant
Anne Lester
Toy Merchant
Having escaped from a life of humiliation and deception, Anne finally realizes her power and gains a true sense of security from her small toy shop. This time, she vows to reclaim what she deserves. Season 16
Note: Players could have also obtained Anne by receiving the Shining Feather costume from Season 16 Essence 1.
Patient
Emil
Patient
After escaping from the asylum, Emil became an object of curiosity for Ada's research, choosing to accept Ada's treatment than face those fragmented and painful memories. Unconditional obedience, protection, dependence... These were his unique ways of forming a bond with his lover. Season 17

Note: Emil was immediately released to the Illusion Hall along with his Initial Release Costume and first S-Tier costume, The Fugitive.

Psychologist
Ada Mesmer
"Psychologist"
After leaving the asylum, healing Emil became Ada's most important goal in life. In order to awaken Emil's "love" and seek out effective treatment methods, she agreed to a deal put forward by an old acquaintance. Season 17

Note: Players could have also obtained Ada by receiving the Feathered Cloak costume from Season 17 Essence 2.

Novelist
"Orpheus"
Novelist
"Orpheus," a renowned novelist whose past is a total mystery to all, even to himself. Season 18

Note: Players could have also obtained "Orpheus" by reaching Server Progress to 8000000 in About "Me" (Time of Reunion Act 1 Event).

LittleGirl
"Memory"
"Little Girl"
Trapped in the nightmare of his memory, perhaps even "Orpheus" doesn't know her. Season 18

Note: Players could have also obtained "Memory" by receiving the Source of Evil costume from Season 18 Essence 3.

WeepingClown
Joker
Weeping Clown
Perhaps Joker really was a natural born money tree as his parents suggested. All he could do to make himself feel needed was to tolerate and play dumb.

Season 19

Note: Players could have also obtained Joker by receiving the Swallow of Deception costume from Season 19 Essence 3.

Professor
Luchino Diruse
Professor
Professor Luchino used to explore the origin of human beings. However, he touched the evolution on this road.

Season 21

Note: Players could have also obtained Luchino by receiving the Spring Heated Wine costume from Season 21 Essence 1.

Antiquarian
Qi Shiyi
Antiquarian
Life isn't fair, and few live their lives to the fullest. Qi Shiyi knew this was a life of hardship — a life of uncertainty and diligence.

Season 22

Note: Players could have also obtained Shiyi by receiving the Bai Ze costume from Season 22 Essence 2.

Composer
Frederick Kreiburg
Composer

Before his family exiled him, Frederick Kreiburg desperately needed a change in his life.

Season 24

Note: Players could have also obtained Frederick by receiving the Dragon Hunter costume from Season 24 Essence 1.

Journalist
Alice DeRoss
Journalist

Films are silent, but memories are not.

Season 26

Note: Players could have also obtained Alice by logging in during the Ashes of Memory event.

Aeroplanist
Charles Holt
Aeroplanist

Throughout his life, Charles Holt has sought to break free, first of gravity and then of fate.

Season 27

Note: Charles was immediately released to the Illusion Hall along with his Initial Release Costume and first S-Tier costume, Stellar Wings.

Cheerleader
Lily Barriere
Cheerleader

"Go to the Manor and reclaim what is mine, and I will redeem what is yours."

Season 28

Note: Players could have also obtained Lily by receiving the Fluorite costume from Season 28 Essence 1.

Puppeteer
Matthias Czernin
Puppeteer

Everyone has always expected Matthias to be "Louis", but Matthias himself and the person who sent the "invitation" were exceptions to that.

Season 30

Note: Players could have also obtained Matthias by receiving the KING-h1 costume from Season 30 Essence 2.

Change Log[]

Note: This only lists the changes applied to all characters. Adjustments made for the specific characters will be shown on their respective pages.

June 18th, 2020
  • Buff: Reduced the decoding process punishment from 4% to 2% when Survivors failed to calibrate a cipher machine.
November 2nd, 2023
  • Nerf: When a character has the effect of increasing movement speed by multiple percentages at the same time, each percentage will be added and summed first, then the final percentage will be calculated, and then the movement speed will be modified.
November 16th, 2023
  • Adjustment: After a Survivor performs a Calibration (decoding or healing), swiping near the Calibration button will immediately rotate the camera.
March 14th, 2024
  • Buff: Animation time after using Euphoria is reduced from 0.83s to 0.49s.

Trivia[]

Gallery[]

Character Navigation
THE SURVIVORS
DEFAULT
NavLuckyGuy
NavDoctor
NavLawyer
NavThief
NavGardener
Lucky Guy
(Season 0)
Doctor
(Season 0)
Lawyer
(Season 0)
Thief
(Season 0)
Gardener
(Season 0)
SEASON 1
NavMagician
NavExplorer
NavMercenary
NavCoordinator
NavMechanic
Magician
(Season 1)
Explorer
(Season 1)
Mercenary
(Season 1)
Coordinator
(Season 1)
Mechanic
(Season 1)
NavForward
NavTME
NavPriestess
NavPerfumer
-
Forward
(Season 1)
The Mind's Eye
(Season 1)
Priestess
(Season 1)
Perfumer
(Season 1)
SEASON
2-3
NavCowboy
NavDancer
NavSeer
NavEmbalmer
Cowboy
(Season 2)
Female Dancer
(Season 2)
Seer
(Season 3)
Embalmer
(Season 3)
SEASON
5-7
NavProspector
NavEnchantress
NavWildling
NavAcrobat
NavFirstOfficer
Prospector
(Season 5)
Enchantress
(Season 5)
Wildling
(Season 6)
Acrobat
(Season 6)
First Officer
(Season 7)
SEASON
8-11
NavBarmaid
NavPostman
NavGravekeeper
NavPrisoner
NavEntomologist
Barmaid
(Season 8)
Postman
(Season 9)
Grave Keeper
(Season 10)
"Prisoner"
(Season 10)
Entomologist
(Season 11)
SEASON
13-17
NavPainter
NavBatter
NavToyMerchant
NavPsychologist
NavPatient
Painter
(Season 13)
Batter
(Season 14)
Toy Merchant
(Season 16)
"Psychologist"
(Season 17)
Patient
(Season 17)
SEASON
18-22
NavNovelist
NavLittleGirl
NavWeepingClown
NavProfessor
NavAntiquarian
Novelist
(Season 18)
"Little Girl"
(Season 18)
Weeping Clown
(Season 19)
Professor
(Season 21)
Antiquarian
(Season 22)
SEASON
24-30
NavComposer
NavJournalist
NavAeroplanist
NavCheerleader
NavPuppeteer
Composer
(Season 24)
Journalist
(Season 26)
Aeroplanist
(Season 27)
Cheerleader
(Season 28)
Puppeteer
(Season 30)
THE HUNTERS
DEFAULT
NavHellEmber
-
Hell Ember
(Season 0)
SEASON
1-4
NavSmileyFace
NavGamekeeper
NavRipper
NavSoulWeaver
NavGeisha
Smiley Face
(Season 1)
Gamekeeper
(Season 1)
The Ripper
(Season 1)
Soul Weaver
(Season 1)
Geisha
(Season 1)
NavFeaster
NavWuChang
NavPhotographer
NavMadEyes
NavDreamWitch
The Feaster
(Season 1)
Wu Chang
(Season 2)
Photographer
(Season 2)
Mad Eyes
(Season 3)
Dream Witch
(Season 4)
SEASON
5-9
NavAxeBoy
NavReptilian
NavBloodyQueen
NavGuard26
NavDisciple
Axe Boy
(Season 5)
Evil Reptilian
(Season 6)
Bloody Queen
(Season 7)
Guard 26
(Season 8)
"Disciple"
(Season 9)
SEASON
11-16
NavViolinist
NavSculptor
NavUndead
NavBreakingWheel
NavNaiad
Violinist
(Season 11)
Sculptor
(Season 12)
"Undead"
(Season 13)
Breaking Wheel
(Season 15)
Naiad
(Season 16)
SEASON
18-25
NavWaxArtist
NavNightmare
NavClerk
NavHermit
NavNightWatch
Wax Artist
(Season 18)
"Nightmare"
(Season 18)
Clerk
(Season 20)
Hermit
(Season 22)
Night Watch
(Season 25)
SEASON
27-31
NavOperaSinger
NavFoolsGold
BlankDialoguePortrait
-
Opera Singer
(Season 27)
"Fool's Gold"
(Season 29)
The Shadow
(Season 31)
IDENTITY SWITCH CHARACTERS
Novelist"Nightmare" Smiley FaceWeeping Clown Evil ReptilianProfessor
"Little Girl"Journalist Prospector"Fool's Gold"
STORY RELATED CHARACTERS
NavReporter
Reporter
NavDetective
Detective
and many others...
BETA/UNUSED CHARACTERS
NavGraveyardGirl
Graveyard Girl
NavStranger1
Stranger 1
NavStrangerB
Stranger B
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